actor ArkPuddle 158
{
	states
	{
		Spawn:
			WTR3 A -1
			stop
	}
}

actor WaterBucket 159
{
	radius 32
	overheadicon "TILE8:7C"
	+PLOTONAUTOMAP
	+SOLID
	states
	{
		Spawn:
			WTBK A -1
			stop
	}
}

actor TableWithCandle 160
{
	radius 32
	overheadicon "TILE8:7C"
	+PLOTONAUTOMAP
	+SOLID
	states
	{
		Spawn:
			CTBL A -1
			stop
	}
}

actor WoodenBarrel 161
{
	radius 32
	overheadicon "TILE8:7C"
	+PLOTONAUTOMAP
	+SOLID
	states
	{
		Spawn:
			WBAR A -1
			stop
	}
}

actor ArkScraps 162
{
	states
	{
		Spawn:
			SCRP A -1
			stop
	}
}

actor FeedBucket 164
{
	radius 32
	overheadicon "TILE8:7C"
	+PLOTONAUTOMAP
	+SOLID
	states
	{
		Spawn:
			FDBK A -1
			stop
	}
}

actor ColumnWithCandles 165
{
	radius 32
	overheadicon "TILE8:7C"
	+PLOTONAUTOMAP
	+SOLID
	states
	{
		Spawn:
			CCOL A -1 bright
			stop
	}
}

actor ThinColumn 166
{
	radius 32
	overheadicon "TILE8:7C"
	+PLOTONAUTOMAP
	+SOLID
	states
	{
		Spawn:
			NCOL A -1
			stop
	}
}

actor BirdCage 167
{
	radius 32
	overheadicon "TILE8:7C"
	+PLOTONAUTOMAP
	+SOLID
	states
	{
		Spawn:
			BCAG A -1
			stop
	}
}

actor WaterPitcher 168
{
	radius 32
	overheadicon "TILE8:7C"
	+PLOTONAUTOMAP
	+SOLID
	states
	{
		Spawn:
			WPTC A -1
			stop
	}
}

actor ArkPuddleWithScraps 169
{
	states
	{
		Spawn:
			WSCR A -1
			stop
	}
}

actor ArkOverheadPost 170
{
	states
	{
		Spawn:
			OVRP A -1
			stop
	}
}

actor ArkChandelier 171
{
	states
	{
		Spawn:
			CHN3 A -1 bright
			stop
	}
}

actor ArkWaterTrough 172
{
	radius 32
	overheadicon "TILE8:7C"
	+PLOTONAUTOMAP
	+SOLID
	states
	{
		Spawn:
			WTRH A -1
			stop
	}
}

actor CandlePole 173
{
	radius 32
	overheadicon "TILE8:7C"
	+PLOTONAUTOMAP
	+SOLID
	states
	{
		Spawn:
			CPOL A -1 bright
			stop
	}
}

actor ArkMetalCage 188
{
	radius 32
	overheadicon "TILE8:7C"
	+PLOTONAUTOMAP
	+SOLID
	states
	{
		Spawn:
			MCAG A -1
			stop
	}
}

actor PlainColumn 189
{
	radius 32
	overheadicon "TILE8:7C"
	+PLOTONAUTOMAP
	+SOLID
	states
	{
		Spawn:
			PCOL A -1
			stop
	}
}
