tiles
{
	trigger 90
	{
		action = 1;
		arg1 = 16;
		arg2 = 300;
		playeruse = true;
		monsteruse = true;
		repeatable = true;
		activatenorth = false;
		activatesouth = false;
	}
	trigger 91
	{
		action = 1;
		arg1 = 16;
		arg2 = 300;
		arg4 = 1;
		playeruse = true;
		monsteruse = true;
		repeatable = true;
		activateeast = false;
		activatewest = false;
	}
	trigger 92
	{
		action = 1;
		arg1 = 16;
		arg2 = 300;
		arg3 = 1;
		playeruse = true;
		monsteruse = true;
		repeatable = true;
		activatenorth = false;
		activatesouth = false;
	}
	trigger 93
	{
		action = 1;
		arg1 = 16;
		arg2 = 300;
		arg3 = 1;
		arg4 = 1;
		playeruse = true;
		monsteruse = true;
		repeatable = true;
		activateeast = false;
		activatewest = false;
	}
	trigger 94
	{
		action = 1;
		arg1 = 16;
		arg2 = 300;
		arg3 = 2;
		playeruse = true;
		monsteruse = true;
		repeatable = true;
		activatenorth = false;
		activatesouth = false;
	}
	trigger 95
	{
		action = 1;
		arg1 = 16;
		arg2 = 300;
		arg3 = 2;
		arg4 = 1;
		playeruse = true;
		monsteruse = true;
		repeatable = true;
		activateeast = false;
		activatewest = false;
	}
	trigger 96
	{
		action = 1;
		arg1 = 16;
		arg2 = 300;
		playeruse = true;
		monsteruse = true;
		repeatable = true;
		activatenorth = false;
		activatesouth = false;
	}
	trigger 97
	{
		action = 1;
		arg1 = 16;
		arg2 = 300;
		arg4 = 1;
		playeruse = true;
		monsteruse = true;
		repeatable = true;
		activateeast = false;
		activatewest = false;
	}

	tile 1
	{
		texturenorth = "ARKWODA1";
		texturesouth = "ARKWODA1";
		textureeast = "ARKWODA2";
		texturewest = "ARKWODA2";
		textureoverhead = "TILE8:52";
	}
	tile 2
	{
		texturenorth = "ARKWODB1";
		texturesouth = "ARKWODB1";
		textureeast = "ARKWODB2";
		texturewest = "ARKWODB2";
		textureoverhead = "TILE8:53";
	}
	tile 3
	{
		texturenorth = "ARKCURT1";
		texturesouth = "ARKCURT1";
		textureeast = "ARKCURT2";
		texturewest = "ARKCURT2";
		textureoverhead = "TILE8:54";
	}
	tile 4
	{
		texturenorth = "ARKMELV1";
		texturesouth = "ARKMELV1";
		textureeast = "ARKMELV2";
		texturewest = "ARKMELV2";
		textureoverhead = "TILE8:55";
	}
	tile 5
	{
		texturenorth = "LOGWALL1";
		texturesouth = "LOGWALL1";
		textureeast = "LOGWALL2";
		texturewest = "LOGWALL2";
		textureoverhead = "TILE8:56";
	}
	tile 6
	{
		texturenorth = "LOGNOAH1";
		texturesouth = "LOGNOAH1";
		textureeast = "LOGNOAH2";
		texturewest = "LOGNOAH2";
		textureoverhead = "TILE8:57";
	}
	tile 7
	{
		texturenorth = "LOGCURT1";
		texturesouth = "LOGCURT1";
		textureeast = "LOGCURT2";
		texturewest = "LOGCURT2";
		textureoverhead = "TILE8:58";
	}
	tile 8
	{
		texturenorth = "LOGDUCK1";
		texturesouth = "LOGDUCK1";
		textureeast = "LOGDUCK2";
		texturewest = "LOGDUCK2";
		textureoverhead = "TILE8:59";
	}
	tile 9
	{
		texturenorth = "KNLWODA1";
		texturesouth = "KNLWODA1";
		textureeast = "KNLWODA2";
		texturewest = "KNLWODA2";
		textureoverhead = "TILE8:5A";
	}
	tile 10
	{
		texturenorth = "KNLBWOD1";
		texturesouth = "KNLBWOD1";
		textureeast = "KNLBWOD2";
		texturewest = "KNLBWOD2";
		textureoverhead = "TILE8:5B";
	}
	tile 11
	{
		texturenorth = "KNLWODB1";
		texturesouth = "KNLWODB1";
		textureeast = "KNLWODB2";
		texturewest = "KNLWODB2";
		textureoverhead = "TILE8:5C";
	}
	tile 12
	{
		texturenorth = "KNLBMET1";
		texturesouth = "KNLBMET1";
		textureeast = "KNLBMET2";
		texturewest = "KNLBMET2";
		textureoverhead = "TILE8:5D";
	}
	tile 13
	{
		texturenorth = "CABPANL1";
		texturesouth = "CABPANL1";
		textureeast = "CABPANL2";
		texturewest = "CABPANL2";
		textureoverhead = "TILE8:5E";
	}
	tile 14
	{
		texturenorth = "CABLARG1";
		texturesouth = "CABLARG1";
		textureeast = "CABLARG2";
		texturewest = "CABLARG2";
		textureoverhead = "TILE8:5F";
	}
	tile 15
	{
		texturenorth = "STAIRWY1";
		texturesouth = "STAIRWY1";
		textureeast = "STAIRWY2";
		texturewest = "STAIRWY2";
		textureoverhead = "TILE8:60";
		mapped = 1;
	}
	tile 16
	{
		texturenorth = "FLOOD1";
		texturesouth = "FLOOD1";
		textureeast = "FLOOD2";
		texturewest = "FLOOD2";
		textureoverhead = "TILE8:61";
	}
	tile 17
	{
		texturenorth = "WODPANL1";
		texturesouth = "WODPANL1";
		textureeast = "WODPANL2";
		texturewest = "WODPANL2";
		textureoverhead = "TILE8:62";
	}
	tile 18
	{
		texturenorth = "WODNAMH1";
		texturesouth = "WODNAMH1";
		textureeast = "WODNAMH2";
		texturewest = "WODNAMH2";
		textureoverhead = "TILE8:63";
	}
	tile 19
	{
		texturenorth = "ABRICK1";
		texturesouth = "ABRICK1";
		textureeast = "ABRICK2";
		texturewest = "ABRICK2";
		textureoverhead = "TILE8:64";
	}
	tile 20
	{
		texturenorth = "ABRKNH1";
		texturesouth = "ABRKNH1";
		textureeast = "ABRKNH2";
		texturewest = "ABRKNH2";
		textureoverhead = "TILE8:65";
	}
	tile 21
	{
		texturenorth = "GRYWOOD1";
		texturesouth = "GRYWOOD1";
		textureeast = "GRYWOOD2";
		texturewest = "GRYWOOD2";
		textureoverhead = "TILE8:66";
	}
	tile 22
	{
		texturenorth = "GRYCURT1";
		texturesouth = "GRYCURT1";
		textureeast = "GRYCURT2";
		texturewest = "GRYCURT2";
		textureoverhead = "TILE8:67";
	}
	tile 23
	{
		texturenorth = "LGTPANL1";
		texturesouth = "LGTPANL1";
		textureeast = "LGTPANL2";
		texturewest = "LGTPANL2";
		textureoverhead = "TILE8:68";
	}
	tile 24
	{
		texturenorth = "LGTCHLK1";
		texturesouth = "LGTCHLK1";
		textureeast = "LGTCHLK2";
		texturewest = "LGTCHLK2";
		textureoverhead = "TILE8:69";
	}
	tile 25
	{
		texturenorth = "YELWALL1";
		texturesouth = "YELWALL1";
		textureeast = "YELWALL2";
		texturewest = "YELWALL2";
		textureoverhead = "TILE8:6A";
	}
	tile 26
	{
		texturenorth = "CABFOOD1";
		texturesouth = "CABFOOD1";
		textureeast = "CABFOOD2";
		texturewest = "CABFOOD2";
		textureoverhead = "TILE8:6B";
	}
	tile 27
	{
		texturenorth = "REDWALL1";
		texturesouth = "REDWALL1";
		textureeast = "REDWALL2";
		texturewest = "REDWALL2";
		textureoverhead = "TILE8:6C";
	}
	tile 28
	{
		texturenorth = "CABSMAL1";
		texturesouth = "CABSMAL1";
		textureeast = "CABSMAL2";
		texturewest = "CABSMAL2";
		textureoverhead = "TILE8:6D";
	}
	tile 29
	{
		texturenorth = "PURWALL1";
		texturesouth = "PURWALL1";
		textureeast = "PURWALL2";
		texturewest = "PURWALL2";
		textureoverhead = "TILE8:6E";
	}
	tile 30
	{
		texturenorth = "DOOR1";
		texturesouth = "DOOR1";
		textureeast = "DOOR2";
		texturewest = "DOOR2";
		textureoverhead = "TILE8:6F";
	}
	tile 31
	{
		texturenorth = "DOOR3";
		texturesouth = "DOOR3";
		textureeast = "DOOR4";
		texturewest = "DOOR4";
		textureoverhead = "TILE8:79";
	}

	// BLANK, and repeat
	// This next set is for tiles visible on the map
	// TILE8:71-TILE8:78 are player arrows
	// TILE8:7A-TILE8:80 are things visible with full map pickup.

	tile 33
	{
		texturenorth = "ARKWODA1";
		texturesouth = "ARKWODA1";
		textureeast = "ARKWODA2";
		texturewest = "ARKWODA2";
		textureoverhead = "TILE8:52";
		mapped = 2;
	}
	tile 34
	{
		texturenorth = "ARKWODB1";
		texturesouth = "ARKWODB1";
		textureeast = "ARKWODB2";
		texturewest = "ARKWODB2";
		textureoverhead = "TILE8:53";
		mapped = 2;
	}
	tile 35
	{
		texturenorth = "ARKCURT1";
		texturesouth = "ARKCURT1";
		textureeast = "ARKCURT2";
		texturewest = "ARKCURT2";
		textureoverhead = "TILE8:54";
		mapped = 2;
	}
	tile 36
	{
		texturenorth = "ARKMELV1";
		texturesouth = "ARKMELV1";
		textureeast = "ARKMELV2";
		texturewest = "ARKMELV2";
		textureoverhead = "TILE8:55";
		mapped = 2;
	}
	tile 37
	{
		texturenorth = "LOGWALL1";
		texturesouth = "LOGWALL1";
		textureeast = "LOGWALL2";
		texturewest = "LOGWALL2";
		textureoverhead = "TILE8:56";
		mapped = 2;
	}
	tile 38
	{
		texturenorth = "LOGNOAH1";
		texturesouth = "LOGNOAH1";
		textureeast = "LOGNOAH2";
		texturewest = "LOGNOAH2";
		textureoverhead = "TILE8:57";
		mapped = 2;
	}
	tile 39
	{
		texturenorth = "LOGCURT1";
		texturesouth = "LOGCURT1";
		textureeast = "LOGCURT2";
		texturewest = "LOGCURT2";
		textureoverhead = "TILE8:58";
		mapped = 2;
	}
	tile 40
	{
		texturenorth = "LOGDUCK1";
		texturesouth = "LOGDUCK1";
		textureeast = "LOGDUCK2";
		texturewest = "LOGDUCK2";
		textureoverhead = "TILE8:59";
		mapped = 2;
	}
	tile 41
	{
		texturenorth = "KNLWODA1";
		texturesouth = "KNLWODA1";
		textureeast = "KNLWODA2";
		texturewest = "KNLWODA2";
		textureoverhead = "TILE8:5A";
		mapped = 2;
	}
	tile 42
	{
		texturenorth = "KNLBWOD1";
		texturesouth = "KNLBWOD1";
		textureeast = "KNLBWOD2";
		texturewest = "KNLBWOD2";
		textureoverhead = "TILE8:5B";
		mapped = 2;
	}
	tile 43
	{
		texturenorth = "KNLWODB1";
		texturesouth = "KNLWODB1";
		textureeast = "KNLWODB2";
		texturewest = "KNLWODB2";
		textureoverhead = "TILE8:5C";
		mapped = 2;
	}
	tile 44
	{
		texturenorth = "KNLBMET1";
		texturesouth = "KNLBMET1";
		textureeast = "KNLBMET2";
		texturewest = "KNLBMET2";
		textureoverhead = "TILE8:5D";
		mapped = 2;
	}
	tile 45
	{
		texturenorth = "CABPANL1";
		texturesouth = "CABPANL1";
		textureeast = "CABPANL2";
		texturewest = "CABPANL2";
		textureoverhead = "TILE8:5E";
		mapped = 2;
	}
	tile 46
	{
		texturenorth = "CABLARG1";
		texturesouth = "CABLARG1";
		textureeast = "CABLARG2";
		texturewest = "CABLARG2";
		textureoverhead = "TILE8:5F";
		mapped = 2;
	}
	tile 47
	{
		texturenorth = "STAIRWY1";
		texturesouth = "STAIRWY1";
		textureeast = "STAIRWY2";
		texturewest = "STAIRWY2";
		textureoverhead = "TILE8:60";
		mapped = 2;
	}
	tile 48
	{
		texturenorth = "FLOOD1";
		texturesouth = "FLOOD1";
		textureeast = "FLOOD2";
		texturewest = "FLOOD2";
		textureoverhead = "TILE8:61";
		mapped = 2;
	}
	tile 49
	{
		texturenorth = "WODPANL1";
		texturesouth = "WODPANL1";
		textureeast = "WODPANL2";
		texturewest = "WODPANL2";
		textureoverhead = "TILE8:62";
		mapped = 2;
	}
	tile 50
	{
		texturenorth = "WODNAMH1";
		texturesouth = "WODNAMH1";
		textureeast = "WODNAMH2";
		texturewest = "WODNAMH2";
		textureoverhead = "TILE8:63";
		mapped = 2;
	}
	tile 51
	{
		texturenorth = "ABRICK1";
		texturesouth = "ABRICK1";
		textureeast = "ABRICK2";
		texturewest = "ABRICK2";
		textureoverhead = "TILE8:64";
		mapped = 2;
	}
	tile 52
	{
		texturenorth = "ABRKNH1";
		texturesouth = "ABRKNH1";
		textureeast = "ABRKNH2";
		texturewest = "ABRKNH2";
		textureoverhead = "TILE8:65";
		mapped = 2;
	}
	tile 53
	{
		texturenorth = "GRYWOOD1";
		texturesouth = "GRYWOOD1";
		textureeast = "GRYWOOD2";
		texturewest = "GRYWOOD2";
		textureoverhead = "TILE8:66";
		mapped = 2;
	}
	tile 54
	{
		texturenorth = "GRYCURT1";
		texturesouth = "GRYCURT1";
		textureeast = "GRYCURT2";
		texturewest = "GRYCURT2";
		textureoverhead = "TILE8:67";
		mapped = 2;
	}
	tile 55
	{
		texturenorth = "LGTPANL1";
		texturesouth = "LGTPANL1";
		textureeast = "LGTPANL2";
		texturewest = "LGTPANL2";
		textureoverhead = "TILE8:68";
		mapped = 2;
	}
	tile 56
	{
		texturenorth = "LGTCHLK1";
		texturesouth = "LGTCHLK1";
		textureeast = "LGTCHLK2";
		texturewest = "LGTCHLK2";
		textureoverhead = "TILE8:69";
		mapped = 2;
	}
	tile 57
	{
		texturenorth = "YELWALL1";
		texturesouth = "YELWALL1";
		textureeast = "YELWALL2";
		texturewest = "YELWALL2";
		textureoverhead = "TILE8:6A";
		mapped = 2;
	}
	tile 58
	{
		texturenorth = "CABFOOD1";
		texturesouth = "CABFOOD1";
		textureeast = "CABFOOD2";
		texturewest = "CABFOOD2";
		textureoverhead = "TILE8:6B";
		mapped = 2;
	}
	tile 59
	{
		texturenorth = "REDWALL1";
		texturesouth = "REDWALL1";
		textureeast = "REDWALL2";
		texturewest = "REDWALL2";
		textureoverhead = "TILE8:6C";
		mapped = 2;
	}
	tile 60
	{
		texturenorth = "CABSMAL1";
		texturesouth = "CABSMAL1";
		textureeast = "CABSMAL2";
		texturewest = "CABSMAL2";
		textureoverhead = "TILE8:6D";
		mapped = 2;
	}
	tile 61
	{
		texturenorth = "PURWALL1";
		texturesouth = "PURWALL1";
		textureeast = "PURWALL2";
		texturewest = "PURWALL2";
		textureoverhead = "TILE8:6E";
		mapped = 2;
	}
	tile 62
	{
		texturenorth = "DOOR1";
		texturesouth = "DOOR1";
		textureeast = "DOOR2";
		texturewest = "DOOR2";
		textureoverhead = "TILE8:6F";
		mapped = 2;
	}
	tile 63
	{
		texturenorth = "DOOR3";
		texturesouth = "DOOR3";
		textureeast = "DOOR4";
		texturewest = "DOOR4";
		textureoverhead = "TILE8:79";
		mapped = 2;
	}

	// BLANK, and then we repeat only the first 24.
	// Not visible on automap.

	tile 65
	{
		texturenorth = "ARKWODA1";
		texturesouth = "ARKWODA1";
		textureeast = "ARKWODA2";
		texturewest = "ARKWODA2";
		textureoverhead = "TILE8:52";
	}
	tile 66
	{
		texturenorth = "ARKWODB1";
		texturesouth = "ARKWODB1";
		textureeast = "ARKWODB2";
		texturewest = "ARKWODB2";
		textureoverhead = "TILE8:53";
	}
	tile 67
	{
		texturenorth = "ARKCURT1";
		texturesouth = "ARKCURT1";
		textureeast = "ARKCURT2";
		texturewest = "ARKCURT2";
		textureoverhead = "TILE8:54";
	}
	tile 68
	{
		texturenorth = "ARKMELV1";
		texturesouth = "ARKMELV1";
		textureeast = "ARKMELV2";
		texturewest = "ARKMELV2";
		textureoverhead = "TILE8:55";
	}
	tile 69
	{
		texturenorth = "LOGWALL1";
		texturesouth = "LOGWALL1";
		textureeast = "LOGWALL2";
		texturewest = "LOGWALL2";
		textureoverhead = "TILE8:56";
	}
	tile 70
	{
		texturenorth = "LOGNOAH1";
		texturesouth = "LOGNOAH1";
		textureeast = "LOGNOAH2";
		texturewest = "LOGNOAH2";
		textureoverhead = "TILE8:57";
	}
	tile 71
	{
		texturenorth = "LOGCURT1";
		texturesouth = "LOGCURT1";
		textureeast = "LOGCURT2";
		texturewest = "LOGCURT2";
		textureoverhead = "TILE8:58";
	}
	tile 72
	{
		texturenorth = "LOGDUCK1";
		texturesouth = "LOGDUCK1";
		textureeast = "LOGDUCK2";
		texturewest = "LOGDUCK2";
		textureoverhead = "TILE8:59";
	}
	tile 73
	{
		texturenorth = "KNLWODA1";
		texturesouth = "KNLWODA1";
		textureeast = "KNLWODA2";
		texturewest = "KNLWODA2";
		textureoverhead = "TILE8:5A";
	}
	tile 74
	{
		texturenorth = "KNLBWOD1";
		texturesouth = "KNLBWOD1";
		textureeast = "KNLBWOD2";
		texturewest = "KNLBWOD2";
		textureoverhead = "TILE8:5B";
	}
	tile 75
	{
		texturenorth = "KNLWODB1";
		texturesouth = "KNLWODB1";
		textureeast = "KNLWODB2";
		texturewest = "KNLWODB2";
		textureoverhead = "TILE8:5C";
	}
	tile 76
	{
		texturenorth = "KNLBMET1";
		texturesouth = "KNLBMET1";
		textureeast = "KNLBMET2";
		texturewest = "KNLBMET2";
		textureoverhead = "TILE8:5D";
	}
	tile 77
	{
		texturenorth = "CABPANL1";
		texturesouth = "CABPANL1";
		textureeast = "CABPANL2";
		texturewest = "CABPANL2";
		textureoverhead = "TILE8:5E";
	}
	tile 78
	{
		texturenorth = "CABLARG1";
		texturesouth = "CABLARG1";
		textureeast = "CABLARG2";
		texturewest = "CABLARG2";
		textureoverhead = "TILE8:5F";
	}
	tile 79
	{
		texturenorth = "STAIRWY1";
		texturesouth = "STAIRWY1";
		textureeast = "STAIRWY2";
		texturewest = "STAIRWY2";
		textureoverhead = "TILE8:60";
	}
	tile 80
	{
		texturenorth = "FLOOD1";
		texturesouth = "FLOOD1";
		textureeast = "FLOOD2";
		texturewest = "FLOOD2";
		textureoverhead = "TILE8:61";
	}
	tile 81
	{
		texturenorth = "WODPANL1";
		texturesouth = "WODPANL1";
		textureeast = "WODPANL2";
		texturewest = "WODPANL2";
		textureoverhead = "TILE8:62";
	}
	tile 82
	{
		texturenorth = "WODNAMH1";
		texturesouth = "WODNAMH1";
		textureeast = "WODNAMH2";
		texturewest = "WODNAMH2";
		textureoverhead = "TILE8:63";
	}
	tile 83
	{
		texturenorth = "ABRICK1";
		texturesouth = "ABRICK1";
		textureeast = "ABRICK2";
		texturewest = "ABRICK2";
		textureoverhead = "TILE8:64";
	}
	tile 84
	{
		texturenorth = "ABRKNH1";
		texturesouth = "ABRKNH1";
		textureeast = "ABRKNH2";
		texturewest = "ABRKNH2";
		textureoverhead = "TILE8:65";
	}
	tile 85
	{
		texturenorth = "GRYWOOD1";
		texturesouth = "GRYWOOD1";
		textureeast = "GRYWOOD2";
		texturewest = "GRYWOOD2";
		textureoverhead = "TILE8:66";
	}
	tile 86
	{
		texturenorth = "GRYCURT1";
		texturesouth = "GRYCURT1";
		textureeast = "GRYCURT2";
		texturewest = "GRYCURT2";
		textureoverhead = "TILE8:67";
	}
	tile 87
	{
		texturenorth = "LGTPANL1";
		texturesouth = "LGTPANL1";
		textureeast = "LGTPANL2";
		texturewest = "LGTPANL2";
		textureoverhead = "TILE8:68";
	}
	tile 88
	{
		texturenorth = "LGTCHLK1";
		texturesouth = "LGTCHLK1";
		textureeast = "LGTCHLK2";
		texturewest = "LGTCHLK2";
		textureoverhead = "TILE8:69";
	}

	// Used for empty space on the map.
	tile 89
	{
		texturenorth = "DOOR3";
		texturesouth = "DOOR3";
		textureeast = "DOOR4";
		texturewest = "DOOR4";
		textureoverhead = "TILE8:79";
		dontoverlay = true;
	}

	tile 90
	{
		texturenorth = "DOORSLOT";
		texturesouth = "DOORSLOT";
		textureeast = "DOOR1";
		texturewest = "DOOR1";
		offsetvertical = true;
		textureoverhead = "TILE8:6F";
	}
	tile 91
	{
		texturenorth = "DOOR1";
		texturesouth = "DOOR1";
		textureeast = "DOORSLOT";
		texturewest = "DOORSLOT";
		offsethorizontal = true;
		textureoverhead = "TILE8:70";
	}
	tile 92
	{
		texturenorth = "DOORSLOT";
		texturesouth = "DOORSLOT";
		textureeast = "DOOR2";
		texturewest = "DOOR2";
		offsetvertical = true;
		textureoverhead = "TILE8:6F";
	}
	tile 93
	{
		texturenorth = "DOOR2";
		texturesouth = "DOOR2";
		textureeast = "DOORSLOT";
		texturewest = "DOORSLOT";
		offsethorizontal = true;
		textureoverhead = "TILE8:70";
	}
	tile 94
	{
		texturenorth = "DOORSLOT";
		texturesouth = "DOORSLOT";
		textureeast = "DOOR3";
		texturewest = "DOOR3";
		offsetvertical = true;
		textureoverhead = "TILE8:6F";
	}
	tile 95
	{
		texturenorth = "DOOR3";
		texturesouth = "DOOR3";
		textureeast = "DOORSLOT";
		texturewest = "DOORSLOT";
		offsethorizontal = true;
		textureoverhead = "TILE8:70";
	}
	tile 96
	{
		texturenorth = "DOORSLOT";
		texturesouth = "DOORSLOT";
		textureeast = "DOOR4";
		texturewest = "DOOR4";
		offsetvertical = true;
		textureoverhead = "TILE8:6F";
	}
	tile 97
	{
		texturenorth = "DOOR4";
		texturesouth = "DOOR4";
		textureeast = "DOORSLOT";
		texturewest = "DOORSLOT";
		offsethorizontal = true;
		textureoverhead = "TILE8:70";
	}

	// Back to repeating
	// These would also be visible on the automap
	tile 98
	{
		texturenorth = "ARKWODB1";
		texturesouth = "ARKWODB1";
		textureeast = "ARKWODB2";
		texturewest = "ARKWODB2";
		textureoverhead = "TILE8:53";
		mapped = 2;
	}
	tile 99
	{
		texturenorth = "ARKCURT1";
		texturesouth = "ARKCURT1";
		textureeast = "ARKCURT2";
		texturewest = "ARKCURT2";
		textureoverhead = "TILE8:54";
		mapped = 2;
	}
	tile 100
	{
		texturenorth = "ARKMELV1";
		texturesouth = "ARKMELV1";
		textureeast = "ARKMELV2";
		texturewest = "ARKMELV2";
		textureoverhead = "TILE8:55";
		mapped = 2;
	}
	tile 101
	{
		texturenorth = "LOGWALL1";
		texturesouth = "LOGWALL1";
		textureeast = "LOGWALL2";
		texturewest = "LOGWALL2";
		textureoverhead = "TILE8:56";
		mapped = 2;
	}
	tile 102
	{
		texturenorth = "LOGNOAH1";
		texturesouth = "LOGNOAH1";
		textureeast = "LOGNOAH2";
		texturewest = "LOGNOAH2";
		textureoverhead = "TILE8:57";
		mapped = 2;
	}
	tile 103
	{
		texturenorth = "LOGCURT1";
		texturesouth = "LOGCURT1";
		textureeast = "LOGCURT2";
		texturewest = "LOGCURT2";
		textureoverhead = "TILE8:58";
		mapped = 2;
	}
	tile 104
	{
		texturenorth = "LOGDUCK1";
		texturesouth = "LOGDUCK1";
		textureeast = "LOGDUCK2";
		texturewest = "LOGDUCK2";
		textureoverhead = "TILE8:59";
		mapped = 2;
	}
	tile 105
	{
		texturenorth = "KNLWODA1";
		texturesouth = "KNLWODA1";
		textureeast = "KNLWODA2";
		texturewest = "KNLWODA2";
		textureoverhead = "TILE8:5A";
		mapped = 2;
	}
	tile 106
	{
		texturenorth = "KNLBWOD1";
		texturesouth = "KNLBWOD1";
		textureeast = "KNLBWOD2";
		texturewest = "KNLBWOD2";
		textureoverhead = "TILE8:5B";
		mapped = 2;
	}

	modzone 107 fillzone ambush;

	zone 108 {}
	zone 109 {}
	zone 110 {}
	zone 111 {}
	zone 112 {}
	zone 113 {}
	zone 114 {}
	zone 115 {}
	zone 116 {}
	zone 117 {}
	zone 118 {}
	zone 119 {}
	zone 120 {}
	zone 121 {}
	zone 122 {}
	zone 123 {}
	zone 124 {}
	zone 125 {}
	zone 126 {}
	zone 127 {}
	zone 128 {}
	zone 129 {}
	zone 130 {}
	zone 131 {}
	zone 132 {}
	zone 133 {}
	zone 134 {}
	zone 135 {}
	zone 136 {}
	zone 137 {}
	zone 138 {}
	zone 139 {}
	zone 140 {}
	zone 141 {}
	zone 142 {}
	zone 143 {}
}

things
{
	trigger 98
	{
		action = 2;
		arg1 = 8;
		arg2 = 2;
		arg3 = 2;
		playeruse = true;
		secret = true;
	}

	// Trigger 99 is a secret door path in SNES Wolf, does not appear to be used by DOS Noah's Ark.
	trigger 99
	{
		action = 0;
	}

	trigger 100
	{
		action = 3;
		playercross = true;
	}

	trigger 101
	{
		action = 4;
		playercross = true;
	}

	// oldnum, newnum, angles, patrol, minskill
	{19,	1,		4,	0,	0}
	{23,	158,	0,	0,	0}
	{24,	159,	0,	0,	0}
	{25,	160,	0,	0,	0}
	{26,	161,	0,	0,	0}
	{27,	162,	0,	0,	0}
	{28,	163,	0,	0,	0}
	{29,	164,	0,	0,	0}
	{30,	165,	0,	0,	0}
	{31,	166,	0,	0,	0}
	{32,	167,	0,	0,	0}
	{33,	168,	0,	0,	0}
	{34,	169,	0,	0,	0}
	{35,	170,	0,	0,	0}
	{36,	171,	0,	0,	0}
	{37,	172,	0,	0,	0}
	{38,	173,	0,	0,	0}
	{39,	174,	0,	0,	0}
	{40,	175,	0,	0,	0}
	{41,	176,	0,	0,	0}
	{42,	177,	0,	0,	0}
	{43,	178,	0,	0,	0}
	{44,	179,	0,	0,	0}
	{45,	180,	0,	0,	0}
	{46,	181,	0,	0,	0}
	{47,	182,	0,	0,	0}
	{48,	183,	0,	0,	0}
	{49,	184,	0,	0,	0}
	{50,	185,	0,	0,	0}
	{51,	186,	0,	0,	0}
	{52,	187,	0,	0,	0}
	{53,	188,	0,	0,	0}
	{54,	189,	0,	0,	0}
	{55,	190,	0,	0,	0}
	{56,	191,	0,	0,	0}
	{57,	192,	0,	0,	0}
	{58,	193,	0,	0,	0}
	{59,	194,	0,	0,	0}
	{90,	10,		8,	0,	0}
	{108,	195,	0,	HOLOWALL,	0}
	{109,	196,	0,	HOLOWALL,	0}
	{110,	197,	0,	HOLOWALL,	0}
	{111,	198,	0,	HOLOWALL,	0}
	{112,	199,	0,	HOLOWALL,	0}
	{113,	200,	0,	HOLOWALL,	0}
	{114,	201,	0,	HOLOWALL,	0}
	{115,	202,	0,	HOLOWALL,	0}
	{116,	203,	0,	HOLOWALL,	0}
	{117,	204,	0,	HOLOWALL,	0}
	{118,	205,	0,	HOLOWALL,	0}
	{126,	195,	0,	HOLOWALL|AMBUSH,	0}
	{127,	196,	0,	HOLOWALL|AMBUSH,	0}
	{128,	197,	0,	HOLOWALL|AMBUSH,	0}
	{129,	198,	0,	HOLOWALL|AMBUSH,	0}
	{130,	199,	0,	HOLOWALL|AMBUSH,	0}
	//The bosses are identical between the two sets
	{131,	200,	0,	HOLOWALL,	0}
	{132,	201,	0,	HOLOWALL,	0}
	{133,	202,	0,	HOLOWALL,	0}
	{134,	203,	0,	HOLOWALL,	0}
	{135,	204,	0,	HOLOWALL,	0}
	{136,	205,	0,	HOLOWALL,	0}
}
