http://maniacsvault.net/ecwolf/w/index.php?title=Classes:DeathKnight&feed=atom&action=history Classes:DeathKnight - Revision history 2024-03-29T12:35:49Z Revision history for this page on the wiki MediaWiki 1.35.8 http://maniacsvault.net/ecwolf/w/index.php?title=Classes:DeathKnight&diff=485&oldid=prev Blzut3: Created page with "{{Actor| | type = Monster | name = The Death Knight | class = DeathKnight | game = Spear | doomednum = 26 }}Classes: {{Class|Actor}} &rarr; {{Class|WolfensteinMonster}} &r..." 2013-02-20T14:49:52Z <p>Created page with &quot;{{Actor| | type = Monster | name = The Death Knight | class = DeathKnight | game = Spear | doomednum = 26 }}<a href="/ecwolf/wiki/Classes" class="mw-redirect" title="Classes">Classes</a>: {{Class|Actor}} → {{Class|WolfensteinMonster}} &amp;r...&quot;</p> <p><b>New page</b></p><div>{{Actor|<br /> | type = Monster<br /> | name = The Death Knight<br /> | class = DeathKnight<br /> | game = Spear<br /> | doomednum = 26<br /> }}[[Classes]]: {{Class|Actor}} &amp;rarr; {{Class|WolfensteinMonster}} &amp;rarr; &lt;u&gt;DeathKnight&lt;/u&gt;&lt;br&gt;<br /> &amp;nbsp;&amp;rarr;{{Class|Robot}}&lt;br&gt;<br /> <br /> == Overview ==<br /> Guardian of the Spear of Destiny.<br /> <br /> == DECORATE Definition ==<br /> actor &lt;u&gt;DeathKnight&lt;/u&gt; : {{Class|WolfensteinMonster}} 26<br /> {<br /> {{property|Points}} 5000<br /> {{property|Health}} 1250, 1350, 1450, 1600<br /> {{property|Speed}} 1, 4<br /> {{property|MissileFrequency}} 0.04<br /> {{property|SeeSound}} &quot;knight/sight&quot;<br /> {{property|DeathSound}} &quot;knight/death&quot;<br /> {{property|AttackSound}} &quot;knight/attack&quot;<br /> {{property|DropItem}} &quot;{{Class|GoldKey}}&quot;<br /> +{{flag|AMBUSH}}<br /> states<br /> {<br /> Spawn:<br /> DKNT A -1 NOP [[A_Look]](0, 0, 0, 0, 360)<br /> stop<br /> See:<br /> DKNT A 5 NOP [[A_Chase]](&quot;*&quot;, &quot;*&quot;, CHF_BACKOFF)<br /> DKNT A 1.5<br /> DKNT B 4 NOP [[A_Chase]](&quot;*&quot;, &quot;*&quot;, CHF_BACKOFF)<br /> DKNT C 5 NOP [[A_Chase]](&quot;*&quot;, &quot;*&quot;, CHF_BACKOFF)<br /> DKNT C 1.5<br /> DKNT D 4 NOP [[A_Chase]](&quot;*&quot;, &quot;*&quot;, CHF_BACKOFF)<br /> loop<br /> Missile:<br /> DKNT E 15 [[A_FaceTarget]]<br /> DKNT F 5 bright [[A_FaceTarget]]<br /> DKNT H 0 bright [[A_WolfAttack]]<br /> DKNT H 5 bright [[A_CustomMissile]](&quot;{{Class|HighRocket}}&quot;, 32, 0, 4)<br /> DKNT G 5 bright [[A_WolfAttack]]<br /> DKNT H 0 bright [[A_WolfAttack]]<br /> DKNT H 5 bright [[A_CustomMissile]](&quot;{{Class|HighRocket}}&quot;, 32, 0, -4)<br /> DKNT H 0 bright [[A_WolfAttack]]<br /> goto See<br /> Death:<br /> DKNT A .5 [[A_Fall]]<br /> DKNT A 52.5 [[A_Scream]]<br /> DKNT IJKLMN 5<br /> DKNT O -1<br /> stop<br /> }<br /> }</div> Blzut3