Difference between revisions of "Classes:Gretel"

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(Created page with "{{Actor| | type = Monster | name = Gretel Grosse | class = Gretel | game = Wolf3D | doomednum = 20 }}Classes: {{Class}} → {{Class|WolfensteinMonster}} → <u>Grete...")
 
 
Line 12: Line 12:
 
== DECORATE Definition ==
 
== DECORATE Definition ==
  
  actor Gretel: {{Class|WolfensteinMonster}} 20
+
  actor <u>Gretel</u>: {{Class|WolfensteinMonster}} 20
 
  {
 
  {
 
   {{property|Points}} 5000
 
   {{property|Points}} 5000

Latest revision as of 19:04, 16 January 2013

Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Gretel Grosse
Actor type Monster Game MiniWolf3DLogoIcon.png
DoomEd Number 20 Class Name Gretel


Classes: ActorWolfensteinMonsterGretel

Overview

Gretel Grosse is the boss of Episode 5, guarding the plans for the continuation of the Giftkrieg project. The twin sister of Hans, she behaves identically.

DECORATE Definition

actor Gretel: WolfensteinMonster 20
{
  Points 5000
  Health 850, 950, 1050, 1200
  Speed 1, 3
  AttackSound "gretel/attack"
  DeathSound "gretel/death"
  SeeSound "gretel/sight"
  DropItem "GoldKey"
  +AMBUSH
  states
  {
    Spawn:
      GRET A -1 NOP A_Look(0, 0, 0, 0, 360)
      stop
    See:
      GRET A 5 NOP A_Chase
      GRET A 1.5
      GRET B 4 NOP A_Chase
      GRET C 5 NOP A_Chase
      GRET C 1.5
      GRET D 4 NOP A_Chase
      loop
    Missile:
      GRET E 15 A_FaceTarget
      GRET F 5 A_FaceTarget
      GRET GFGFGE 5 bright A_WolfAttack(0, "*", 0.667)
      goto See
    Death:
      GRET H 7.5 A_Fall
      GRET I 7.5 A_Scream
      GRET J 7.5
      GRET K -1
      stop
  }
}