Classes:MechaHitler
From ECWolf Wiki
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
|
Mecha Hitler | |||
---|---|---|---|
Actor type | Monster | Game | |
DoomEd Number | 19 | Class Name | MechaHitler |
Classes: Actor → WolfensteinMonster → MechaHitler
Overview
The second seen incarnation of Hitler. This time it's the real thing encased in a suit of heavy mechanised battle armour, armed with four chainguns. When the armour is destroyed, Hitler pops out.
DECORATE Definition
actor MechaHitler: WolfensteinMonster 19 { Points 5000 Health 850, 950, 1050, 1200 Speed 1, 3 MissileFrequency 0.01 AttackSound "hitler/attack" DeathSound "hitler/mechadeath" SeeSound "hitler/sight" +AMBUSH states { Spawn: MECH A -1 NOP A_Look(0, 0, 0, 0, 360) stop See: MECH A 5 A_PlaySound("hitler/active") A_Chase MECH A 3 MECH B 4 NOP A_Chase MECH C 5 A_PlaySound("hitler/active") A_Chase MECH C 3 MECH D 4 NOP A_Chase loop Missile: MECH E 15 A_FaceTarget MECH F 5 bright A_FaceTarget MECH GFGF 5 bright A_WolfAttack MECH F 0 bright A_WolfAttack goto See Death: MECH H 5 A_Fall MECH I 5 A_Scream MECH J 5 MECH K -1 A_SpawnItemEx("Hitler", 0, 0, 0, 0, 0, 0, 0, SXF_TRANSFERPOINTERS) stop } }