Classes:Pistol

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Revision as of 03:08, 12 February 2013 by Blzut3 (talk | contribs) (Created page with "{{Actor| | type = Weapon | name = Pistol | class = Pistol | game = Wolf3D }}Classes: {{Class|Actor}} → {{Class|Inventory}} → {{Class|Weapon}} → {{Class|Wolf...")
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  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
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Pistol
Actor type Weapon Game MiniWolf3DLogoIcon.png
DoomEd Number None Class Name Pistol


Classes: ActorInventoryWeaponWolfWeaponPistol
 →BluePistol

Overview

German standard issue pistol. Starting weapon in the game.

DECORATE Definition

actor Pistol : WolfWeapon
{
  inventory.icon "PISTOL"
  weapon.selectionorder 1900
  attacksound "weapon/pistol/attack"
  +WEAPON.NOAUTOFIRE
  states
  {
    Ready:
      PISG A 1 A_WeaponReady
      loop
    Fire:
      PISG B 3
      PISG C 3 bright A_GunAttack
      PISG DE 3
      goto Ready
  }
}