Difference between revisions of "Classes:SilverKey"

From ECWolf Wiki
(Created page with "{{Actor| | type = Key | game = Wolf3D | doomednum = 54 | name = Silver Key | class = SilverKey }}Classes: {{Class|Actor}} → {{Class|Inventory}} → {{Class|Key}} &...")
 
 
Line 13: Line 13:
 
  actor <u>SilverKey</u> : {{Class|Key}} 54
 
  actor <u>SilverKey</u> : {{Class|Key}} 54
 
  {
 
  {
 +
  +{{flag|INVENTORY.ALWAYSPICKUP}}
 
   states
 
   states
 
   {
 
   {

Latest revision as of 05:46, 11 June 2013

Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Silver Key
Actor type Key Game MiniWolf3DLogoIcon.png
DoomEd Number 54 Class Name SilverKey


Classes: ActorInventoryKeySilverKey

Overview

The silver key in Wolfenstein 3D.

DECORATE Definition

actor SilverKey : Key 54
{
  +INVENTORY.ALWAYSPICKUP
  states
  {
    Spawn:
      SKEY A -1
      stop
  }
}