Difference between revisions of "Classes:UberMutant"

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(Created page with "{{Actor| | type = Monster | game = Spear | name = Ubermutant | class = UberMutant | doomednum = 24 }}Classes: {{Class|Actor}} → {{Class|WolfensteinMonster}} → <u...")
 
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| doomednum = 24
 
| doomednum = 24
 
}}[[Classes]]: {{Class|Actor}} &rarr; {{Class|WolfensteinMonster}} &rarr; <u>UberMutant</u><br>
 
}}[[Classes]]: {{Class|Actor}} &rarr; {{Class|WolfensteinMonster}} &rarr; <u>UberMutant</u><br>
 +
&nbsp;&rarr;{{Class|TheAxe}}<br>
  
 
== Overview ==
 
== Overview ==

Latest revision as of 14:40, 20 February 2013

Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Ubermutant
Actor type Monster Game MiniSpearLogoIcon.png
DoomEd Number 24 Class Name UberMutant


Classes: ActorWolfensteinMonsterUberMutant
 →TheAxe

Overview

Third boss in Spear of Destiny. Larger and more powerful form of the Mutant.

DECORATE Definition

actor UberMutant : WolfensteinMonster 24
{
  Points 5000
  Health 1050, 1150, 1250, 1400
  Speed 1, 5.859
  DeathSound "uber/death"
  AttackSound "uber/attack"
  DropItem "GoldKey"
  +AMBUSH
  states
  {
    Spawn:
      UBER A -1 NOP A_Look(0, 0, 0, 0, 360)
      stop
    See:
      UBER A 5 NOP A_Chase
      UBER A 1.5
      UBER B 4 NOP A_Chase
      UBER C 5 NOP A_Chase
      UBER C 1.5
      UBER D 4 NOP A_Chase
      loop
    Missile:
      UBER E 15 A_FaceTarget
      UBER F 6 bright A_FaceTarget
      UBER G 0 bright A_MeleeAttack(10, 1.0)
      UBER G 6 bright A_WolfAttack
      UBER H 0 bright A_MeleeAttack(10, 1.0)
      UBER H 6 bright A_WolfAttack
      UBER G 0 bright A_MeleeAttack(10, 1.0)
      UBER G 6 bright A_WolfAttack
      UBER F 0 bright A_MeleeAttack(10, 1.0)
      UBER F 6 bright A_WolfAttack
      UBER E 0 A_MeleeAttack(10, 1.0)
      UBER E 6 A_WolfAttack
      goto See
    Death:
      UBER A .5 A_Fall
      UBER A 35 A_Scream
      UBER IJKL 7.5
      UBER M -1
      stop
  }
}