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From ECWolf Wiki
- 20:54, 2 October 2015 diff hist +440 Game data Added hashes for alternative ultimate challenge. Added GOG link.
- 04:01, 12 August 2015 diff hist +9 m Main Page →General Information
- 09:01, 18 June 2015 diff hist +57 m Game data →Obtaining game data/IWADs
- 08:58, 18 June 2015 diff hist +193 m Version history →Next version
- 08:55, 18 June 2015 diff hist +877 Version history →2015: Most likely the final changelog for 1.3.2.
- 22:58, 12 January 2015 diff hist +1,594 N Sound format Created page with "The following formats are supported for sound and music data in ECWolf. == Sampled formats == * FLAC - Free Lossless Audio Codec * OPUS - [[wikipedia:Opus (..." current
- 00:13, 10 January 2015 diff hist +746 Version history 1.3.1
- 06:32, 8 January 2015 diff hist +142 m Compile ECWolf on Linux →Dependencies
- 06:32, 8 January 2015 diff hist +145 m Compile ECWolf on Android →Dependencies
- 06:31, 8 January 2015 diff hist +142 m Compile ECWolf on Mac OS X →Dependencies current
- 08:05, 7 January 2015 diff hist +121 m Compile ECWolf on Windows →Dependencies: Provide link to prebuilt development libraries for customized SDL_mixer.
- 19:25, 7 November 2014 diff hist +72 m DECORATE →Syntax current
- 19:22, 7 November 2014 diff hist +290 N A ChangeVelocity Created page with "'''A_ChangeVelocity''' (float ''x'', float ''y'', float ''z''[, int ''flags'']) Adds a given velocity vector to a projectile. Flags may be: * '''CVF_RELATIVE''' - Specifies v..." current
- 19:19, 7 November 2014 diff hist +137 N A ScaleVelocity Created page with "'''A_ScaleVelocity''' (float ''scale'') Multiplies the velocity of a projectile by the given factor maintaining the direction of travel." current
- 19:17, 7 November 2014 diff hist +349 N A SetTics Created page with "'''A_Chase''' (float ''duration'') Modifies the duration of the calling state. This function allows for more complex expressions to be used to change the duration. For the ca..." current
- 19:15, 7 November 2014 diff hist +305 N A ZoomFactor Created page with "'''A_ZoomFactor''' (float ''zoom''[, int ''flags'']) Changes the field of view for the player relative to their normal fov (percentage). The following flags are defined: * ''..." current
- 19:10, 7 November 2014 diff hist +238 N A WeaponGrin Created page with "'''A_WeaponGrin''' Changes the status bar mug shot state to the grin state which is normally induced by picking up a weapon without {{flag|WEAPON.NOGRIN}}. This codepointer ..." current
- 19:08, 7 November 2014 diff hist +199 N A Succeed Created page with "'''A_Succeed''' This is a dummy action function in order to put a {{Class|CustomInventory}} into a successful state. This codepointer is restricted to {{Class|CustomInventor..." current
- 06:35, 14 August 2014 diff hist +32 m Main Page →ECWolf Development
- 06:35, 14 August 2014 diff hist +3,994 N Compile ECWolf on Android Created page with "This guide will demonstrate how to cross compile ECWolf for Android. Note that at the moment only ARM is supported by the build system. == Compile for host == The build syste..."