Difference between revisions of "Template:Actor"

From ECWolf Wiki
m (Removed some stuff that interfered with the integrated skin.)
m (Most Wolf3D actors are Spear of Destiny actors so we might as well categorize them that way.)
Line 42: Line 42:
 
{{#switch:{{{game}}}
 
{{#switch:{{{game}}}
 
   |Spear={{Actor/Cat|Spear of Destiny|{{{type}}}}}
 
   |Spear={{Actor/Cat|Spear of Destiny|{{{type}}}}}
   |Wolf3D={{Actor/Cat|Wolfenstein 3D|{{{type}}}}}
+
   |Wolf3D={{Actor/Cat|Wolfenstein 3D|{{{type}}}}}{{Actor/Cat|Spear of Destiny|{{{type}}}}}
 
   |#default={{Actor/Cat|Spear of Destiny|{{{type}}}}}{{Actor/Cat|Wolfenstein 3D|{{{type}}}}}{{Actor/Cat|ECWolf|{{{type}}}}}
 
   |#default={{Actor/Cat|Spear of Destiny|{{{type}}}}}{{Actor/Cat|Wolfenstein 3D|{{{type}}}}}{{Actor/Cat|ECWolf|{{{type}}}}}
 
}}
 
}}

Revision as of 19:37, 6 January 2013

Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Actor
Actor type Unknown Game MiniECWolfLogoIcon.png
DoomEd Number None Class Name Actor