http://maniacsvault.net/ecwolf/w/index.php?title=WL6_Maps&feed=atom&action=history WL6 Maps - Revision history 2024-03-28T22:39:15Z Revision history for this page on the wiki MediaWiki 1.35.8 http://maniacsvault.net/ecwolf/w/index.php?title=WL6_Maps&diff=14&oldid=prev Blzut3: /* Syntax */ Player sprite syntax 2012-05-21T04:54:04Z <p><span dir="auto"><span class="autocomment">Syntax: </span> Player sprite syntax</span></p> <table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface"> <col class="diff-marker" /> <col class="diff-content" /> <col class="diff-marker" /> <col class="diff-content" /> <tr class="diff-title" lang="en"> <td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td> <td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 04:54, 21 May 2012</td> </tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l2" >Line 2:</td> <td colspan="2" class="diff-lineno">Line 2:</td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Syntax ==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Syntax ==</div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>A map file uses a keyword followed by a list of lump names enclosed in braces which correlates to the order of the chunks in the respective data file.  The following is a list of sections in the map files.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>A map file uses a keyword followed by a list of lump names enclosed in braces which correlates to the order of the chunks in the respective data file.  The following is a list of sections in the map files.</div></td></tr> <tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">* </del>''' digitalsounds '''</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">: </ins>''' digitalsounds '''</div></td></tr> <tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">* </del>''' graphics '''</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">: </ins>''' graphics '''</div></td></tr> <tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">* </del>''' music '''</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">: </ins>''' music '''</div></td></tr> <tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">* </del>''' sounds '''</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">: </ins>''' sounds '''</div></td></tr> <tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">* </del>''' sprites '''</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">: </ins>''' sprites '''</div></td></tr> <tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">* </del>''' textures '''</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">::Note that entries in this list may be postfixed with :pspr to give the sprite player sprite offsets (weapons for example would use this.)</ins></div></td></tr> <tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">: </ins>''' textures '''</div></td></tr> <tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Examples ==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Examples ==</div></td></tr> <tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>&lt;pre&gt;music</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>&lt;pre&gt;music</div></td></tr> </table> Blzut3 http://maniacsvault.net/ecwolf/w/index.php?title=WL6_Maps&diff=13&oldid=prev Blzut3: Created page with 'ECWolf uses map files to assign names to the chunks in the various data formats used by Wolfenstein 3D. In general a mod should never have to use these scripts, but it may be ne…' 2009-12-20T19:29:10Z <p>Created page with &#039;ECWolf uses map files to assign names to the chunks in the various data formats used by Wolfenstein 3D. In general a mod should never have to use these scripts, but it may be ne…&#039;</p> <p><b>New page</b></p><div>ECWolf uses map files to assign names to the chunks in the various data formats used by Wolfenstein 3D. In general a mod should never have to use these scripts, but it may be necessary to create a compatibility patch for an existing mod. The name of the lump is determined by the extension of the files being mapped. For example Wolfenstein 3D uses &quot;WL6MAP&quot; and Spear of Destiny uses &quot;SODMAP&quot;.<br /> == Syntax ==<br /> A map file uses a keyword followed by a list of lump names enclosed in braces which correlates to the order of the chunks in the respective data file. The following is a list of sections in the map files.<br /> * ''' digitalsounds '''<br /> * ''' graphics '''<br /> * ''' music '''<br /> * ''' sounds '''<br /> * ''' sprites '''<br /> * ''' textures '''<br /> == Examples ==<br /> &lt;pre&gt;music<br /> {<br /> &quot;CORNER&quot;,<br /> &quot;DUNGEON&quot;,<br /> &quot;WARMARCH&quot;,<br /> &quot;GETTHEM&quot;,<br /> &quot;HEADACHE&quot;,<br /> &quot;HITLWLTZ&quot;,<br /> &quot;INTROCW3&quot;,<br /> &quot;NAZI_NOR&quot;,<br /> &quot;NAZI_OMI&quot;,<br /> &quot;POW&quot;,<br /> &quot;SALUTE&quot;,<br /> &quot;SEARCHN&quot;,<br /> &quot;SUSPENSE&quot;,<br /> &quot;VICTORS&quot;,<br /> &quot;WONDERIN&quot;,<br /> &quot;FUNKYOU&quot;,<br /> &quot;ENDLEVEL&quot;,<br /> &quot;GOINGAFT&quot;,<br /> &quot;PREGNANT&quot;,<br /> &quot;ULTIMATE&quot;,<br /> &quot;NAZI_RAP&quot;,<br /> &quot;ZEROHOUR&quot;,<br /> &quot;TWELFTH&quot;,<br /> &quot;ROSTER&quot;,<br /> &quot;URAHERO&quot;,<br /> &quot;VICMARCH&quot;,<br /> &quot;PACMAN&quot;<br /> }&lt;/pre&gt;<br /> <br /> [[Category:Special Lumps]]</div> Blzut3