tiles
{
	trigger 21
	{
		action = 3;
		playeruse = true;
		activatenorth = false;
		activatesouth = false;
	}
	trigger 90
	{
		action = 1;
		arg0 = 16;
		playeruse = true;
		monsteruse = true;
		repeatable = true;
		activatenorth = false;
		activatesouth = false;
	}
	trigger 91
	{
		action = 1;
		arg0 = 16;
		playeruse = true;
		monsteruse = true;
		repeatable = true;
		activateeast = false;
		activatewest = false;
	}
	trigger 92
	{
		action = 1;
		arg0 = 16;
		arg1 = 1;
		playeruse = true;
		monsteruse = true;
		repeatable = true;
		activatenorth = false;
		activatesouth = false;
	}
	trigger 93
	{
		action = 1;
		arg0 = 16;
		arg1 = 1;
		playeruse = true;
		monsteruse = true;
		repeatable = true;
		activateeast = false;
		activatewest = false;
	}
	trigger 94
	{
		action = 1;
		arg0 = 16;
		arg1 = 2;
		playeruse = true;
		monsteruse = true;
		repeatable = true;
		activatenorth = false;
		activatesouth = false;
	}
	trigger 95
	{
		action = 1;
		arg0 = 16;
		arg1 = 2;
		playeruse = true;
		monsteruse = true;
		repeatable = true;
		activateeast = false;
		activatewest = false;
	}
	trigger 96
	{
		action = 1;
		arg0 = 16;
		arg1 = 3;
		playeruse = true;
		monsteruse = true;
		repeatable = true;
		activatenorth = false;
		activatesouth = false;
	}
	trigger 97
	{
		action = 1;
		arg0 = 16;
		arg1 = 3;
		playeruse = true;
		monsteruse = true;
		repeatable = true;
		activateeast = false;
		activatewest = false;
	}
	trigger 98
	{
		action = 1;
		arg0 = 16;
		arg1 = 4;
		playeruse = true;
		monsteruse = true;
		repeatable = true;
		activatenorth = false;
		activatesouth = false;
	}
	trigger 99
	{
		action = 1;
		arg0 = 16;
		arg1 = 4;
		playeruse = true;
		monsteruse = true;
		repeatable = true;
		activateeast = false;
		activatewest = false;
	}
	trigger 100
	{
		action = 1;
		arg0 = 16;
		playeruse = true;
		monsteruse = true;
		repeatable = true;
		activatenorth = false;
		activatesouth = false;
	}
	trigger 101
	{
		action = 1;
		arg0 = 16;
		playeruse = true;
		monsteruse = true;
		repeatable = true;
		activateeast = false;
		activatewest = false;
	}

	tile 1
	{
		texturenorth = "GSTONEA1";
		texturesouth = "GSTONEA1";
		textureeast = "GSTONEA2";
		texturewest = "GSTONEA2";
	}
	tile 2
	{
		texturenorth = "GSTONEB1";
		texturesouth = "GSTONEB1";
		textureeast = "GSTONEB2";
		texturewest = "GSTONEB2";
	}
	tile 3
	{
		texturenorth = "GSTFLAG1";
		texturesouth = "GSTFLAG1";
		textureeast = "GSTFLAG2";
		texturewest = "GSTFLAG2";
	}
	tile 4
	{
		texturenorth = "GSTHTLR1";
		texturesouth = "GSTHTLR1";
		textureeast = "GSTHTLR2";
		texturewest = "GSTHTLR2";
	}
	tile 5
	{
		texturenorth = "BSTCELA1";
		texturesouth = "BSTCELA1";
		textureeast = "BSTCELA2";
		texturewest = "BSTCELA2";
	}
	tile 6
	{
		texturenorth = "GSTEAGL1";
		texturesouth = "GSTEAGL1";
		textureeast = "GSTEAGL2";
		texturewest = "GSTEAGL2";
	}
	tile 7
	{
		texturenorth = "BSTCELB1";
		texturesouth = "BSTCELB1";
		textureeast = "BSTCELB2";
		texturewest = "BSTCELB2";
	}
	tile 8
	{
		texturenorth = "BSTONEA1";
		texturesouth = "BSTONEA1";
		textureeast = "BSTONEA2";
		texturewest = "BSTONEA2";
	}
	tile 9
	{
		texturenorth = "BSTONEB1";
		texturesouth = "BSTONEB1";
		textureeast = "BSTONEB2";
		texturewest = "BSTONEB2";
	}
	tile 10
	{
		texturenorth = "WODEAGL1";
		texturesouth = "WODEAGL1";
		textureeast = "WODEAGL2";
		texturewest = "WODEAGL2";
	}
	tile 11
	{
		texturenorth = "WODHTLR1";
		texturesouth = "WODHTLR1";
		textureeast = "WODHTLR2";
		texturewest = "WODHTLR2";
	}
	tile 12
	{
		texturenorth = "WOOD1";
		texturesouth = "WOOD1";
		textureeast = "WOOD2";
		texturewest = "WOOD2";
	}
	tile 13
	{
		texturenorth = "FAKEDOR1";
		texturesouth = "FAKEDOR1";
		textureeast = "FAKEDOR2";
		texturewest = "FAKEDOR2";
	}
	tile 14
	{
		texturenorth = "METLSGN1";
		texturesouth = "METLSGN1";
		textureeast = "METLSGN2";
		texturewest = "METLSGN2";
	}
	tile 15
	{
		texturenorth = "METAL1";
		texturesouth = "METAL1";
		textureeast = "METAL2";
		texturewest = "METAL2";
	}
	tile 16
	{
		texturenorth = "SKY1";
		texturesouth = "SKY1";
		textureeast = "SKY2";
		texturewest = "SKY2";
	}
	tile 17
	{
		texturenorth = "BRICK1";
		texturesouth = "BRICK1";
		textureeast = "BRICK2";
		texturewest = "BRICK2";
	}
	tile 18
	{
		texturenorth = "BRIKWRT1";
		texturesouth = "BRIKWRT1";
		textureeast = "BRIKWRT2";
		texturewest = "BRIKWRT2";
	}
	tile 19
	{
		texturenorth = "PURPLE1";
		texturesouth = "PURPLE1";
		textureeast = "PURPLE2";
		texturewest = "PURPLE2";
	}
	tile 20
	{
		texturenorth = "BRIKEGL1";
		texturesouth = "BRIKEGL1";
		textureeast = "BRIKEGL2";
		texturewest = "BRIKEGL2";
	}
	tile 21
	{
		texturenorth = "ELEV1_1";
		texturesouth = "ELEV1_1";
		textureeast = "ELEV1_2";
		texturewest = "ELEV1_2";
	}
	tile 22
	{
		texturenorth = "ELEV2_1";
		texturesouth = "ELEV2_1";
		textureeast = "ELEV2_2";
		texturewest = "ELEV2_2";
	}
	tile 23
	{
		texturenorth = "WODCROS1";
		texturesouth = "WODCROS1";
		textureeast = "WODCROS2";
		texturewest = "WODCROS2";
	}
	tile 24
	{
		texturenorth = "GSTSLME1";
		texturesouth = "GSTSLME1";
		textureeast = "GSTSLME2";
		texturewest = "GSTSLME2";
	}
	tile 25
	{
		texturenorth = "PURPBLD1";
		texturesouth = "PURPBLD1";
		textureeast = "PURPBLD2";
		texturewest = "PURPBLD2";
	}
	tile 26
	{
		texturenorth = "GSTLSLM1";
		texturesouth = "GSTLSLM1";
		textureeast = "GSTLSLM2";
		texturewest = "GSTLSLM2";
	}
	tile 27
	{
		texturenorth = "GSTONEC1";
		texturesouth = "GSTONEC1";
		textureeast = "GSTONEC2";
		texturewest = "GSTONEC2";
	}
	tile 28
	{
		texturenorth = "GSTSIGN1";
		texturesouth = "GSTSIGN1";
		textureeast = "GSTSIGN2";
		texturewest = "GSTSIGN2";
	}
	tile 29
	{
		texturenorth = "CHIP1";
		texturesouth = "CHIP1";
		textureeast = "CHIP2";
		texturewest = "CHIP2";
	}
	tile 30
	{
		texturenorth = "CHPBLDA1";
		texturesouth = "CHPBLDA1";
		textureeast = "CHPBLDA2";
		texturewest = "CHPBLDA2";
	}
	tile 31
	{
		texturenorth = "CHPBLDB1";
		texturesouth = "CHPBLDB1";
		textureeast = "CHPBLDB2";
		texturewest = "CHPBLDB2";
	}
	tile 32
	{
		texturenorth = "CHPBLDC1";
		texturesouth = "CHPBLDC1";
		textureeast = "CHPBLDC2";
		texturewest = "CHPBLDC2";
	}
	tile 33
	{
		texturenorth = "GLASS1";
		texturesouth = "GLASS1";
		textureeast = "GLASS2";
		texturewest = "GLASS2";
	}
	tile 34
	{
		texturenorth = "BLUSKUL1";
		texturesouth = "BLUSKUL1";
		textureeast = "BLUSKUL2";
		texturewest = "BLUSKUL2";
	}
	tile 35
	{
		texturenorth = "GRYBRIK1";
		texturesouth = "GRYBRIK1";
		textureeast = "GRYBRIK2";
		texturewest = "GRYBRIK2";
	}
	tile 36
	{
		texturenorth = "BLUSWAS1";
		texturesouth = "BLUSWAS1";
		textureeast = "BLUSWAS2";
		texturewest = "BLUSWAS2";
	}
	tile 37
	{
		texturenorth = "GRYVENT1";
		texturesouth = "GRYVENT1";
		textureeast = "GRYVENT2";
		texturewest = "GRYVENT2";
	}
	tile 38
	{
		texturenorth = "BRIKODD1";
		texturesouth = "BRIKODD1";
		textureeast = "BRIKODD2";
		texturewest = "BRIKODD2";
	}
	tile 39
	{
		texturenorth = "GRYCRAK1";
		texturesouth = "GRYCRAK1";
		textureeast = "GRYCRAK2";
		texturewest = "GRYCRAK2";
	}
	tile 40
	{
		texturenorth = "BLUWALL1";
		texturesouth = "BLUWALL1";
		textureeast = "BLUWALL2";
		texturewest = "BLUWALL2";
	}
	tile 41
	{
		texturenorth = "BSTSIGN1";
		texturesouth = "BSTSIGN1";
		textureeast = "BSTSIGN2";
		texturewest = "BSTSIGN2";
	}
	tile 42
	{
		texturenorth = "MARB1_1";
		texturesouth = "MARB1_1";
		textureeast = "MARB1_2";
		texturewest = "MARB1_2";
	}
	tile 43
	{
		texturenorth = "GRYMAPS1";
		texturesouth = "GRYMAPS1";
		textureeast = "GRYMAPS2";
		texturewest = "GRYMAPS2";
	}
	tile 44
	{
		texturenorth = "BRNSTNA1";
		texturesouth = "BRNSTNA1";
		textureeast = "BRNSTNA2";
		texturewest = "BRNSTNA2";
	}
	tile 45
	{
		texturenorth = "BRNSTNB1";
		texturesouth = "BRNSTNB1";
		textureeast = "BRNSTNB2";
		texturewest = "BRNSTNB2";
	}
	tile 46
	{
		texturenorth = "MARB2_1";
		texturesouth = "MARB2_1";
		textureeast = "MARB2_2";
		texturewest = "MARB2_2";
	}
	tile 47
	{
		texturenorth = "MARB3_1";
		texturesouth = "MARB3_1";
		textureeast = "MARB3_2";
		texturewest = "MARB3_2";
	}
	tile 48
	{
		texturenorth = "PLASTER1";
		texturesouth = "PLASTER1";
		textureeast = "PLASTER2";
		texturewest = "PLASTER2";
	}
	tile 49
	{
		texturenorth = "GRYHTLR1";
		texturesouth = "GRYHTLR1";
		textureeast = "GRYHTLR2";
		texturewest = "GRYHTLR2";
	}
	tile 50
	{
		texturenorth = "COBBLEA1";
		texturesouth = "COBBLEA1";
		textureeast = "COBBLEA2";
		texturewest = "COBBLEA2";
	}
	tile 51
	{
		texturenorth = "COBBLEB1";
		texturesouth = "COBBLEB1";
		textureeast = "COBBLEB2";
		texturewest = "COBBLEB2";
	}
	tile 52
	{
		texturenorth = "COBFLAG1";
		texturesouth = "COBFLAG1";
		textureeast = "COBFLAG2";
		texturewest = "COBFLAG2";
	}
	tile 53
	{
		texturenorth = "COBWRTH1";
		texturesouth = "COBWRTH1";
		textureeast = "COBWRTH2";
		texturewest = "COBWRTH2";
	}
	tile 54
	{
		texturenorth = "BOLDERA1";
		texturesouth = "BOLDERA1";
		textureeast = "BOLDERA2";
		texturewest = "BOLDERA2";
	}
	tile 55
	{
		texturenorth = "BOLDERB1";
		texturesouth = "BOLDERB1";
		textureeast = "BOLDERB2";
		texturewest = "BOLDERB2";
	}
	tile 56
	{
		texturenorth = "HELLWAL1";
		texturesouth = "HELLWAL1";
		textureeast = "HELLWAL2";
		texturewest = "HELLWAL2";
	}
	tile 57
	{
		texturenorth = "GRAYCAV1";
		texturesouth = "GRAYCAV1";
		textureeast = "GRAYCAV2";
		texturewest = "GRAYCAV2";
	}
	tile 58
	{
		texturenorth = "RAMPRTA1";
		texturesouth = "RAMPRTA1";
		textureeast = "RAMPRTA2";
		texturewest = "RAMPRTA2";
	}
	tile 59
	{
		texturenorth = "RAMPRTB1";
		texturesouth = "RAMPRTB1";
		textureeast = "RAMPRTB2";
		texturewest = "RAMPRTB2";
	}
	tile 60
	{
		texturenorth = "ELEV3_1";
		texturesouth = "ELEV3_1";
		textureeast = "ELEV3_2";
		texturewest = "ELEV3_2";
	}
	tile 61
	{
		texturenorth = "WHITWAL1";
		texturesouth = "WHITWAL1";
		textureeast = "WHITWAL2";
		texturewest = "WHITWAL2";
	}
	tile 62
	{
		texturenorth = "BRWNVIN1";
		texturesouth = "BRWNVIN1";
		textureeast = "BRWNVIN2";
		texturewest = "BRWNVIN2";
	}
	tile 63
	{
		texturenorth = "PINKBRK1";
		texturesouth = "PINKBRK1";
		textureeast = "PINKBRK2";
		texturewest = "PINKBRK2";
	}
	tile 90
	{
		texturenorth = "SLOT1_1";
		texturesouth = "SLOT1_1";
		textureeast = "DOOR1_2";
		texturewest = "DOOR1_2";
		offsetvertical = true;
	}
	tile 91
	{
		texturenorth = "DOOR1_1";
		texturesouth = "DOOR1_1";
		textureeast = "SLOT1_2";
		texturewest = "SLOT1_2";
		offsethorizontal = true;
	}
	tile 92
	{
		texturenorth = "SLOT1_1";
		texturesouth = "SLOT1_1";
		textureeast = "DOOR3_2";
		texturewest = "DOOR3_2";
		offsetvertical = true;
	}
	tile 93
	{
		texturenorth = "DOOR3_1";
		texturesouth = "DOOR3_1";
		textureeast = "SLOT1_2";
		texturewest = "SLOT1_2";
		offsethorizontal = true;
	}
	tile 94
	{
		texturenorth = "SLOT1_1";
		texturesouth = "SLOT1_1";
		textureeast = "DOOR3_2";
		texturewest = "DOOR3_2";
		offsetvertical = true;
	}
	tile 95
	{
		texturenorth = "DOOR3_1";
		texturesouth = "DOOR3_1";
		textureeast = "SLOT1_2";
		texturewest = "SLOT1_2";
		offsethorizontal = true;
	}
	tile 96
	{
		texturenorth = "SLOT1_1";
		texturesouth = "SLOT1_1";
		textureeast = "DOOR3_2";
		texturewest = "DOOR3_2";
		offsetvertical = true;
	}
	tile 97
	{
		texturenorth = "DOOR3_1";
		texturesouth = "DOOR3_1";
		textureeast = "SLOT1_2";
		texturewest = "SLOT1_2";
		offsethorizontal = true;
	}
	tile 98
	{
		texturenorth = "SLOT1_1";
		texturesouth = "SLOT1_1";
		textureeast = "DOOR3_2";
		texturewest = "DOOR3_2";
		offsetvertical = true;
	}
	tile 99
	{
		texturenorth = "DOOR3_1";
		texturesouth = "DOOR3_1";
		textureeast = "SLOT1_2";
		texturewest = "SLOT1_2";
		offsethorizontal = true;
	}
	tile 100
	{
		texturenorth = "SLOT1_1";
		texturesouth = "SLOT1_1";
		textureeast = "DOOR2_2";
		texturewest = "DOOR2_2";
		offsetvertical = true;
	}
	tile 101
	{
		texturenorth = "DOOR2_1";
		texturesouth = "DOOR2_1";
		textureeast = "SLOT1_2";
		texturewest = "SLOT1_2";
		offsethorizontal = true;
	}

	modzone 106 fillzone ambush;
	modzone 107 changetrigger 3
	{
		action = 4;
		playeruse = true;
		activatenorth = false;
		activatesouth = false;
	}

	zone 108 {}
	zone 109 {}
	zone 110 {}
	zone 111 {}
	zone 112 {}
	zone 113 {}
	zone 114 {}
	zone 115 {}
	zone 116 {}
	zone 117 {}
	zone 118 {}
	zone 119 {}
	zone 120 {}
	zone 121 {}
	zone 122 {}
	zone 123 {}
	zone 124 {}
	zone 125 {}
	zone 126 {}
	zone 127 {}
	zone 128 {}
	zone 129 {}
	zone 130 {}
	zone 131 {}
	zone 132 {}
	zone 133 {}
	zone 134 {}
	zone 135 {}
	zone 136 {}
	zone 137 {}
	zone 138 {}
	zone 139 {}
	zone 140 {}
	zone 141 {}
	zone 142 {}
	zone 143 {}
}

things
{
	trigger 98
	{
		action = 2;
		arg0 = 8;
		arg1 = 1;
		arg2 = 2;
		playeruse = true;
		secret = true;
	}

	trigger 99
	{
		action = 6;
		playercross = true;
	}

	// oldnum, newnum, angles, patrol, minskill
	{19,	1,	4,	0,	0}
	{23,	33,	0,	0,	0}
	{24,	34,	0,	0,	0}
	{25,	35,	0,	0,	0}
	{26,	36,	0,	0,	0}
	{27,	37,	0,	0,	0}
	{28,	38,	0,	0,	0}
	{29,	39,	0,	0,	0}
	{30,	40,	0,	0,	0}
	{31,	41,	0,	0,	0}
	{32,	42,	0,	0,	0}
	{33,	82,	0,	0,	0}
	{34,	44,	0,	0,	0}
	{35,	45,	0,	0,	0}
	{36,	46,	0,	0,	0}
	{37,	47,	0,	0,	0}
	{38,	83,	0,	0,	0}
	{39,	49,	0,	0,	0}
	{40,	50,	0,	0,	0}
	{41,	51,	0,	0,	0}
	{42,	52,	0,	0,	0}
	{43,	53,	0,	0,	0}
	{44,	54,	0,	0,	0}
	{45,	84,	0,	0,	0}
	{46,	56,	0,	0,	0}
	{47,	57,	0,	0,	0}
	{48,	58,	0,	0,	0}
	{49,	59,	0,	0,	0}
	{50,	60,	0,	0,	0}
	{51,	61,	0,	0,	0}
	{52,	62,	0,	0,	0}
	{53,	63,	0,	0,	0}
	{54,	64,	0,	0,	0}
	{55,	65,	0,	0,	0}
	{56,	66,	0,	0,	0}
	{57,	71,	0,	0,	0}
	{58,	68,	0,	0,	0}
	{59,	69,	0,	0,	0}
	{60,	70,	0,	0,	0}
	{61,	67,	0,	0,	0}
	{62,	72,	0,	0,	0}
	{63,	85,	0,	0,	0}
	{64,	74,	0,	0,	0}
	{65,	75,	0,	0,	0}
	{66,	76,	0,	0,	0}
	{67,	86,	0,	0,	0}
	{68,	87,	0,	0,	0}
	{69,	88,	0,	0,	0}
	{70,	80,	0,	0,	0}
	{71,	89,	0,	0,	0}
	{72,	90,	0,	0,	0}
	{73,	91,	0,	0,	0}
	{74,	92,	0,	0,	0}
	{90,	10,	8,	0,	0}
	{106,	28,	0,	HOLOWALL,	0}
	{107,	27,	0,	HOLOWALL,	0}
	{108,	11,	4,	HOLOWALL,	1}
	{112,	11,	4,	PATHING|HOLOWALL,	1}
	{116,	12,	4,	HOLOWALL,	1}
	{120,	12,	4,	PATHING|HOLOWALL,	1}
	{124,	81,	0,	HOLOWALL,	0}
	{125,	23,	0,	HOLOWALL,	0}
	{126,	13,	4,	HOLOWALL,	1}
	{130,	13,	4,	PATHING|HOLOWALL,	1}
	{134,	14,	4,	HOLOWALL,	1}
	{138,	14,	4,	PATHING|HOLOWALL,	1}
	{142,	24,	0,	HOLOWALL,	0}
	{143,	25,	0,	HOLOWALL,	0}
	{144,	11,	4,	HOLOWALL,	2}
	{148,	11,	4,	PATHING|HOLOWALL,	2}
	{152,	12,	4,	HOLOWALL,	2}
	{156,	12,	4,	PATHING|HOLOWALL,	2}
	{160,	18,	0,	HOLOWALL,	0}
	{161,	26,	0,	HOLOWALL,	0}
	{162,	13,	4,	HOLOWALL,	2}
	{166,	13,	4,	PATHING|HOLOWALL,	2}
	{170,	14,	4,	HOLOWALL,	2}
	{174,	14,	4,	PATHING|HOLOWALL,	2}
	{178,	19,	0,	HOLOWALL,	0}
	{179,	22,	0,	HOLOWALL,	0}
	{180,	11,	4,	HOLOWALL,	3}
	{184,	11,	4,	PATHING|HOLOWALL,	3}
	{188,	12,	4,	HOLOWALL,	3}
	{192,	12,	4,	PATHING|HOLOWALL,	3}
	{196,	17,	0,	HOLOWALL,	0}
	{197,	20,	0,	HOLOWALL,	0}
	{198,	13,	4,	HOLOWALL,	3}
	{202,	13,	4,	PATHING|HOLOWALL,	3}
	{206,	14,	4,	HOLOWALL,	3}
	{210,	14,	4,	PATHING|HOLOWALL,	3}
	{214,	16,	0,	HOLOWALL,	0}
	{215,	21,	0,	HOLOWALL,	0}
	{216,	15,	4,	HOLOWALL,	1}
	{220,	15,	4,	PATHING|HOLOWALL,	1}
	{224,	29,	0,	HOLOWALL,	0}
	{225,	30,	0,	HOLOWALL,	0}
	{226,	31,	0,	HOLOWALL,	0}
	{227,	32,	0,	HOLOWALL,	0}
	{234,	15,	4,	HOLOWALL,	2}
	{238,	15,	4,	PATHING|HOLOWALL,	2}
	{252,	15,	4,	HOLOWALL,	3}
	{256,	15,	4,	PATHING|HOLOWALL,	3}
}
