MediaWiki API result

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Specify the format parameter to change the output format. To see the non-HTML representation of the JSON format, set format=json.

See the complete documentation, or the API help for more information.

{
    "batchcomplete": "",
    "continue": {
        "arvcontinue": "2012-10-01 19:14:08+00|77",
        "continue": "-||"
    },
    "query": {
        "allrevisions": [
            {
                "pageid": 1,
                "revisions": [
                    {
                        "revid": 2,
                        "parentid": 1,
                        "user": "MediaWiki default",
                        "anon": "",
                        "timestamp": "2009-12-20T01:31:53Z",
                        "comment": ""
                    },
                    {
                        "revid": 3,
                        "parentid": 1,
                        "user": "Blzut3",
                        "timestamp": "2009-12-20T19:11:52Z",
                        "comment": ""
                    },
                    {
                        "revid": 4,
                        "parentid": 1,
                        "minor": "",
                        "user": "Blzut3",
                        "timestamp": "2012-09-29T01:03:12Z",
                        "comment": ""
                    }
                ],
                "ns": 0,
                "title": "Main Page"
            },
            {
                "pageid": 2,
                "revisions": [
                    {
                        "revid": 7,
                        "parentid": 0,
                        "user": "Blzut3",
                        "timestamp": "2009-12-20T19:19:02Z",
                        "comment": "Created page with 'ECWolf uses a variety of lumps that describe various elements of gameplay.  Most of the formats used by ECWolf are modeled after the ZDoom source port of Doom. == General Purpose\u2026'"
                    },
                    {
                        "revid": 8,
                        "parentid": 7,
                        "user": "Blzut3",
                        "timestamp": "2009-12-24T00:02:00Z",
                        "comment": "/* General Purpose Scripts */ For some reason I called the TEXTURES lump 'TILES'"
                    },
                    {
                        "revid": 9,
                        "parentid": 8,
                        "minor": "",
                        "user": "Blzut3",
                        "timestamp": "2012-05-21T04:55:52Z",
                        "comment": "/* General Purpose Scripts */"
                    },
                    {
                        "revid": 10,
                        "parentid": 9,
                        "minor": "",
                        "user": "Blzut3",
                        "timestamp": "2012-09-27T15:22:05Z",
                        "comment": "/* Compatibility Scripts */"
                    },
                    {
                        "revid": 11,
                        "parentid": 10,
                        "minor": "",
                        "user": "Blzut3",
                        "timestamp": "2012-09-27T15:23:23Z",
                        "comment": "/* General Purpose Scripts */ Fonts!"
                    }
                ],
                "ns": 0,
                "title": "Special Lumps"
            },
            {
                "pageid": 3,
                "revisions": [
                    {
                        "revid": 13,
                        "parentid": 0,
                        "user": "Blzut3",
                        "timestamp": "2009-12-20T19:29:10Z",
                        "comment": "Created page with 'ECWolf uses map files to assign names to the chunks in the various data formats used by Wolfenstein 3D.  In general a mod should never have to use these scripts, but it may be ne\u2026'"
                    },
                    {
                        "revid": 14,
                        "parentid": 13,
                        "minor": "",
                        "user": "Blzut3",
                        "timestamp": "2012-05-21T04:54:04Z",
                        "comment": "/* Syntax */ Player sprite syntax"
                    }
                ],
                "ns": 0,
                "title": "WL6 Maps"
            },
            {
                "pageid": 4,
                "revisions": [
                    {
                        "revid": 15,
                        "parentid": 0,
                        "user": "Blzut3",
                        "timestamp": "2009-12-21T02:48:39Z",
                        "comment": "Created page with 'The language lump provides various text strings for use in game.  Multiple translations can be provided in order to localize your mod.  == Syntax ==  To begin you must select a l\u2026'"
                    }
                ],
                "ns": 0,
                "title": "LANGUAGE"
            },
            {
                "pageid": 5,
                "revisions": [
                    {
                        "revid": 16,
                        "parentid": 0,
                        "user": "Blzut3",
                        "timestamp": "2009-12-21T03:21:11Z",
                        "comment": "Created page with 'On top of loading the original data formats with the help of [[WL6 Maps|map]] files.  ECWolf can load various other, more advanced, formats. == Format Comparison == Below is a li\u2026'"
                    },
                    {
                        "revid": 17,
                        "parentid": 16,
                        "user": "Blzut3",
                        "timestamp": "2009-12-24T00:02:27Z",
                        "comment": "/* Name Spaces */"
                    },
                    {
                        "revid": 18,
                        "parentid": 17,
                        "user": "Blzut3",
                        "timestamp": "2010-01-18T20:44:06Z",
                        "comment": "/* Name Spaces */ What was I thinking?"
                    },
                    {
                        "revid": 19,
                        "parentid": 18,
                        "user": "Blzut3",
                        "timestamp": "2012-09-27T14:20:02Z",
                        "comment": ""
                    }
                ],
                "ns": 0,
                "title": "Data Container Formats"
            },
            {
                "pageid": 6,
                "revisions": [
                    {
                        "revid": 20,
                        "parentid": 0,
                        "user": "24.144.250.32",
                        "anon": "",
                        "timestamp": "2009-12-21T19:10:34Z",
                        "comment": "Created page with 'This guide will demonstrate how to compile the SVN version of ECWolf on Linux.  == Dependencies ==  The following programs/libraries are used by ECWolf.  The versions listed belo\u2026'"
                    },
                    {
                        "revid": 21,
                        "parentid": 20,
                        "user": "Blzut3",
                        "timestamp": "2012-05-21T05:01:42Z",
                        "comment": "Mercurial"
                    }
                ],
                "ns": 0,
                "title": "Compile ECWolf on Linux"
            },
            {
                "pageid": 7,
                "revisions": [
                    {
                        "revid": 22,
                        "parentid": 0,
                        "user": "Blzut3",
                        "timestamp": "2009-12-23T23:45:48Z",
                        "comment": "Created page with 'SNDINFO is a lump used to assign certain properties to sounds.  ECWolf references sounds by their logical name and not their lump name so this lump is primarily used to assign lo\u2026'"
                    }
                ],
                "ns": 0,
                "title": "SNDINFO"
            },
            {
                "pageid": 8,
                "revisions": [
                    {
                        "revid": 24,
                        "parentid": 0,
                        "user": "Blzut3",
                        "timestamp": "2009-12-23T23:47:20Z",
                        "comment": "Created page with 'This is a list of pages related to the various lumps loaded by ECWolf in order to define certain behavior.  See the [[Special Lumps|special lumps]] page for more detailed informa\u2026'"
                    }
                ],
                "ns": 14,
                "title": "Category:Special Lumps"
            },
            {
                "pageid": 9,
                "revisions": [
                    {
                        "revid": 25,
                        "parentid": 0,
                        "user": "Blzut3",
                        "timestamp": "2009-12-23T23:50:39Z",
                        "comment": "Created page with 'Compiling ECWolf on Windows is very similar to [[Compile ECWolf on Linux|compiling under Linux]].  Until this guide is completed please use that page for reference.'"
                    }
                ],
                "ns": 0,
                "title": "Compile ECWolf on Windows"
            },
            {
                "pageid": 10,
                "revisions": [
                    {
                        "revid": 28,
                        "parentid": 0,
                        "user": "Blzut3",
                        "timestamp": "2009-12-24T00:01:04Z",
                        "comment": "Created page with 'The textures lump is used to define textures and map them to an indexed tile. == Defining Textures == A texture is a composition of one or more patches.  At this time it is requi\u2026'"
                    },
                    {
                        "revid": 29,
                        "parentid": 28,
                        "minor": "",
                        "user": "Blzut3",
                        "timestamp": "2012-09-27T15:20:59Z",
                        "comment": "See also"
                    }
                ],
                "ns": 0,
                "title": "TEXTURES"
            },
            {
                "pageid": 11,
                "revisions": [
                    {
                        "revid": 33,
                        "parentid": 0,
                        "user": "Blzut3",
                        "timestamp": "2012-05-21T05:28:12Z",
                        "comment": "Basic information dump"
                    },
                    {
                        "revid": 34,
                        "parentid": 33,
                        "minor": "",
                        "user": "Blzut3",
                        "timestamp": "2012-09-27T14:08:18Z",
                        "comment": "/* Syntax */ Updated"
                    },
                    {
                        "revid": 35,
                        "parentid": 34,
                        "minor": "",
                        "user": "Blzut3",
                        "timestamp": "2012-09-27T14:22:00Z",
                        "comment": "/* See Also */"
                    },
                    {
                        "revid": 36,
                        "parentid": 35,
                        "minor": "",
                        "user": "Blzut3",
                        "timestamp": "2012-09-27T14:23:08Z",
                        "comment": "/* Syntax */"
                    },
                    {
                        "revid": 37,
                        "parentid": 36,
                        "minor": "",
                        "user": "Blzut3",
                        "timestamp": "2012-09-27T14:25:33Z",
                        "comment": "/* Syntax */"
                    },
                    {
                        "revid": 38,
                        "parentid": 37,
                        "user": "Blzut3",
                        "timestamp": "2012-09-27T14:28:29Z",
                        "comment": "Removed outdated lists."
                    },
                    {
                        "revid": 39,
                        "parentid": 38,
                        "minor": "",
                        "user": "Blzut3",
                        "timestamp": "2012-09-27T15:19:27Z",
                        "comment": ""
                    },
                    {
                        "revid": 40,
                        "parentid": 39,
                        "minor": "",
                        "user": "Blzut3",
                        "timestamp": "2012-10-01T13:24:42Z",
                        "comment": "/* Syntax */"
                    }
                ],
                "ns": 0,
                "title": "DECORATE"
            },
            {
                "pageid": 12,
                "revisions": [
                    {
                        "revid": 41,
                        "parentid": 0,
                        "user": "Blzut3",
                        "timestamp": "2012-09-27T15:13:49Z",
                        "comment": "Created page with \"The following are code pointers for use within [[DECORATE]]. If the name of a function below matches one found in [[ZDoom:Action functions|ZDoom]] the behavior should be simil...\""
                    }
                ],
                "ns": 0,
                "title": "Action functions"
            },
            {
                "pageid": 13,
                "revisions": [
                    {
                        "revid": 45,
                        "parentid": 0,
                        "user": "Blzut3",
                        "timestamp": "2012-09-27T15:18:17Z",
                        "comment": "Created page with \"LOCKDEFS assocociates keys to lock numbers.  ECWolf lifts the code for this lump directly from ZDoom so it should work the same as the [[ZDoom:LOCKDEFS|ZDoom lump]] of the sam...\""
                    },
                    {
                        "revid": 46,
                        "parentid": 45,
                        "minor": "",
                        "user": "Blzut3",
                        "timestamp": "2012-09-27T15:19:00Z",
                        "comment": ""
                    }
                ],
                "ns": 0,
                "title": "LOCKDEFS"
            },
            {
                "pageid": 14,
                "revisions": [
                    {
                        "revid": 47,
                        "parentid": 0,
                        "user": "Blzut3",
                        "timestamp": "2012-09-29T01:00:24Z",
                        "comment": "Created page with \"The following flags will modify the behavior of [[DECORATE]] actors in certain ways.  If the flag name matches one in ZDoom it is generally safe to assume that the behavior wi...\""
                    }
                ],
                "ns": 0,
                "title": "Actor flags"
            },
            {
                "pageid": 15,
                "revisions": [
                    {
                        "revid": 51,
                        "parentid": 0,
                        "user": "Blzut3",
                        "timestamp": "2012-09-29T01:54:52Z",
                        "comment": "Created page with \"Properties set various values regarding the behavior of a [[DECORATE]] actor.  If a propert has the same name as a [[ZDoom:Actor properties|ZDoom property]] the behavior shoul...\""
                    }
                ],
                "ns": 0,
                "title": "Actor properties"
            },
            {
                "pageid": 16,
                "revisions": [
                    {
                        "revid": 59,
                        "parentid": 0,
                        "user": "Blzut3",
                        "timestamp": "2012-10-01T13:36:35Z",
                        "comment": "Created page with \"'''A_Chase''' [(state ''melee''[, state ''ranged''[, int ''flags'']])]  Standard monster AI function. Moves the monster according to the speed property. * ''melee'': If set th...\""
                    }
                ],
                "ns": 0,
                "title": "A Chase"
            },
            {
                "pageid": 17,
                "revisions": [
                    {
                        "revid": 61,
                        "parentid": 0,
                        "user": "Blzut3",
                        "timestamp": "2012-10-01T13:41:52Z",
                        "comment": "Created page with \"'''A_FaceTarget''' [(float ''max_turn''[, float ''max_pitch''])] Changes the actor's angle to face the actor's target. The max angle this function will turn, in degrees, can b...\""
                    },
                    {
                        "revid": 62,
                        "parentid": 61,
                        "minor": "",
                        "user": "Blzut3",
                        "timestamp": "2012-10-01T13:42:08Z",
                        "comment": ""
                    }
                ],
                "ns": 0,
                "title": "A FaceTarget"
            },
            {
                "pageid": 18,
                "revisions": [
                    {
                        "revid": 63,
                        "parentid": 0,
                        "user": "Blzut3",
                        "timestamp": "2012-10-01T15:05:34Z",
                        "comment": "Created page with \"'''A_Look''' [(int ''flags''[, float ''minseedist''[, float ''maxseedist''[, float ''maxheardist''[, float ''fov'']]]])]  Causes the monster to check its field of vision for a...\""
                    }
                ],
                "ns": 0,
                "title": "A Look"
            },
            {
                "pageid": 19,
                "revisions": [
                    {
                        "revid": 64,
                        "parentid": 0,
                        "user": "Blzut3",
                        "timestamp": "2012-10-01T15:22:19Z",
                        "comment": "Redirected page to [[A Look]]"
                    }
                ],
                "ns": 0,
                "title": "A LookEx"
            },
            {
                "pageid": 20,
                "revisions": [
                    {
                        "revid": 65,
                        "parentid": 0,
                        "user": "Blzut3",
                        "timestamp": "2012-10-01T15:31:08Z",
                        "comment": "Created page with \"'''A_CustomMissile''' (string ''missiletype''[, float ''spawnheight''[, int ''spawnoffset''[, float ''angle''[, int ''aimflags'']]]])  Spawns the specified monster projectile ...\""
                    }
                ],
                "ns": 0,
                "title": "A CustomMissile"
            },
            {
                "pageid": 21,
                "revisions": [
                    {
                        "revid": 67,
                        "parentid": 0,
                        "user": "Blzut3",
                        "timestamp": "2012-10-01T15:37:07Z",
                        "comment": "Created page with \"'''A_MeleeAttack''' (int damage[, float accuracy])  Performs a melee attack on the target.  Accuracy is the probability (0.0-1.0) that the attack will succeed.  Damage is not ...\""
                    }
                ],
                "ns": 0,
                "title": "A MeleeAttack"
            },
            {
                "pageid": 22,
                "revisions": [
                    {
                        "revid": 68,
                        "parentid": 0,
                        "user": "Blzut3",
                        "timestamp": "2012-10-01T15:40:16Z",
                        "comment": "Created page with \"'''A_MonsterRefire''' (int ''chance'', state ''abort'')  Calls [[A_FaceTarget]] and has a chance (0-256) of continuing while the target is visible. If the chance fails the act...\""
                    }
                ],
                "ns": 0,
                "title": "A MonsterRefire"
            },
            {
                "pageid": 23,
                "revisions": [
                    {
                        "revid": 69,
                        "parentid": 0,
                        "user": "Blzut3",
                        "timestamp": "2012-10-01T15:51:32Z",
                        "comment": "Created page with \"'''A_WolfAttack''' [(int ''flags''[, string ''sound''[, float ''snipe''[, int ''maxdamage''[, int ''blocksize''[, int ''pointblank''[, int ''longrange''[, float ''runspeed'']]...\""
                    }
                ],
                "ns": 0,
                "title": "A WolfAttack"
            },
            {
                "pageid": 24,
                "revisions": [
                    {
                        "revid": 70,
                        "parentid": 0,
                        "user": "Blzut3",
                        "timestamp": "2012-10-01T16:01:38Z",
                        "comment": "Created page with \"'''A_ActiveSound'''  Plays the calling actor's active sound.\""
                    }
                ],
                "ns": 0,
                "title": "A ActiveSound"
            },
            {
                "pageid": 25,
                "revisions": [
                    {
                        "revid": 72,
                        "parentid": 0,
                        "user": "Blzut3",
                        "timestamp": "2012-10-01T16:02:05Z",
                        "comment": "Created page with \"'''A_Pain'''  Plays the calling actor's pain sound.\""
                    }
                ],
                "ns": 0,
                "title": "A Pain"
            },
            {
                "pageid": 26,
                "revisions": [
                    {
                        "revid": 73,
                        "parentid": 0,
                        "user": "Blzut3",
                        "timestamp": "2012-10-01T16:02:58Z",
                        "comment": "Created page with \"'''A_PlaySound''' (string ''soundname'')  Plays the specified sound from [[SNDINFO]].\""
                    }
                ],
                "ns": 0,
                "title": "A PlaySound"
            },
            {
                "pageid": 27,
                "revisions": [
                    {
                        "revid": 74,
                        "parentid": 0,
                        "user": "Blzut3",
                        "timestamp": "2012-10-01T16:03:21Z",
                        "comment": "Created page with \"'''A_Scream'''  Plays the calling actor's death sound.\""
                    }
                ],
                "ns": 0,
                "title": "A Scream"
            },
            {
                "pageid": 28,
                "revisions": [
                    {
                        "revid": 75,
                        "parentid": 0,
                        "user": "Blzut3",
                        "timestamp": "2012-10-01T16:05:02Z",
                        "comment": "Created page with \"'''A_BossDeath'''  Checks to see if all actors of the calling actor's type are dead. If so executes the special action assigned in [[MAPINFO]].\""
                    }
                ],
                "ns": 0,
                "title": "A BossDeath"
            },
            {
                "pageid": 29,
                "revisions": [
                    {
                        "revid": 76,
                        "parentid": 0,
                        "user": "Blzut3",
                        "timestamp": "2012-10-01T16:07:51Z",
                        "comment": "Created page with \"'''A_SpawnItem''' (string ''type''[, float ''distance''[, float ''zheight'']])  Spawns the specified actor ''type'' at the location of the calling actor. If a ''distance'' is ...\""
                    }
                ],
                "ns": 0,
                "title": "A SpawnItem"
            }
        ]
    }
}