Difference between revisions of "Template:Actor"

From ECWolf Wiki
m (Forgot to remove one game type.)
Line 44: Line 44:
 
   |Spear={{Actor/Cat|Spear of Destiny|{{{type}}}}}
 
   |Spear={{Actor/Cat|Spear of Destiny|{{{type}}}}}
 
   |Wolf3D={{Actor/Cat|Wolfenstein 3D|{{{type}}}}}
 
   |Wolf3D={{Actor/Cat|Wolfenstein 3D|{{{type}}}}}
   |#default={{Actor/Cat|Chex Quest|{{{type}}}}}{{Actor/Cat|Spear of Destiny|{{{type}}}}}{{Actor/Cat|Wolfenstein 3D|{{{type}}}}}{{Actor/Cat|ECWolf|{{{type}}}}}
+
   |#default={{Actor/Cat|Spear of Destiny|{{{type}}}}}{{Actor/Cat|Wolfenstein 3D|{{{type}}}}}{{Actor/Cat|ECWolf|{{{type}}}}}
 
}}
 
}}
 
{{DEFAULTSORT:{{{class}}}}}</includeonly>
 
{{DEFAULTSORT:{{{class}}}}}</includeonly>
 
<noinclude>[[Category:Article templates]]</noinclude>
 
<noinclude>[[Category:Article templates]]</noinclude>
 
<includeonly>[[Category:{{{type|Unknown}}}|{{{class}}}]]</includeonly>
 
<includeonly>[[Category:{{{type|Unknown}}}|{{{class}}}]]</includeonly>

Revision as of 22:30, 5 January 2013

Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Actor
Actor type Unknown Game MiniECWolfLogoIcon.png
DoomEd Number None Class Name Actor