Difference between revisions of "Classes:HighChemicalSmoke"
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(Created page with "{{Actor| | type = SFX | name = High Chemical Smoke | class = HighChemicalSmoke | game = Spear }}Classes: {{Class|Actor}} → {{Class|HighSmoke}} → <u>HighChemicalS...") |
m (→DECORATE Definition: Wrong sprite) |
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Line 15: | Line 15: | ||
{ | { | ||
Spawn: | Spawn: | ||
− | + | CHSM ABCD 3 | |
stop | stop | ||
} | } | ||
} | } |
Latest revision as of 19:07, 15 March 2013
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
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High Chemical Smoke | |||
---|---|---|---|
Actor type | SFX | Game | |
DoomEd Number | None | Class Name | HighChemicalSmoke |
Classes: Actor → HighSmoke → HighChemicalSmoke
Overview
Blue smoke spawned by the high chemical rocket.
DECORATE Definition
actor HighChemicalSmoke : HighSmoke { states { Spawn: CHSM ABCD 3 stop } }