Difference between revisions of "Classes:Blood"
From ECWolf Wiki
(Created page with "{{Actor| | type = Health | game = Wolf3D | name = Blood | class = Blood | doomednum = 67 }}Classes: {{Class|Actor}} → {{Class|Inventory}} → {{Class|Health}} &rar...") |
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Line 15: | Line 15: | ||
{ | { | ||
{{property|inventory.amount}} 1 | {{property|inventory.amount}} 1 | ||
− | {{property|inventory.maxamount}} | + | {{property|inventory.maxamount}} 11 |
{{property|inventory.pickupsound}} "misc/slurpie" | {{property|inventory.pickupsound}} "misc/slurpie" | ||
states | states |
Latest revision as of 05:39, 11 June 2013
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
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Blood | |||
---|---|---|---|
Actor type | Health | Game | |
DoomEd Number | 67 | Class Name | Blood |
Classes: Actor → Inventory → Health → Blood
→Blood2
Overview
A pool of blood. Gives 1 point of health if the player has 10 points or less.
DECORATE Definition
actor Blood : Health 67 { inventory.amount 1 inventory.maxamount 11 inventory.pickupsound "misc/slurpie" states { Spawn: BLUD A -1 stop } }