Difference between revisions of "Classes:GatlingGunUpgrade"
From ECWolf Wiki
(Created page with "{{Actor| | game = Wolf3D | type = Weapon | name = Gatling Gun Upgrade | class = GatlingGunUpgrade | doomednum = 61 }}Classes: {{Class|Actor}} → {{Class|Inventory}} &r...") |
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Line 16: | Line 16: | ||
{{property|inventory.pickupsound}} "weapon/gatling/pickup" | {{property|inventory.pickupsound}} "weapon/gatling/pickup" | ||
{{property|weapon.ammogive1}} 6 | {{property|weapon.ammogive1}} 6 | ||
− | {{property|DropItem}} "GatlingGun" | + | {{property|DropItem}} "{{Class|GatlingGun}}" |
− | {{property|DropItem}} "MachineGun" | + | {{property|DropItem}} "{{Class|MachineGun}}" |
+{{flag|INVENTORY.ALWAYSPICKUP}} | +{{flag|INVENTORY.ALWAYSPICKUP}} | ||
states | states |
Latest revision as of 08:32, 12 June 2013
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
|
Gatling Gun Upgrade | |||
---|---|---|---|
Actor type | Weapon | Game | |
DoomEd Number | 61 | Class Name | GatlingGunUpgrade |
Classes: Actor → Inventory → Weapon → WeaponGiver → GatlingGunUpgrade
→BlueGatlingGunUpgrade
Overview
Pickup for the GatlingGun. Will also give the machine gun if the player does not have one already.
DECORATE Definition
actor GatlingGunUpgrade : WeaponGiver 61 { inventory.pickupsound "weapon/gatling/pickup" weapon.ammogive1 6 DropItem "GatlingGun" DropItem "MachineGun" +INVENTORY.ALWAYSPICKUP states { Spawn: CGUN A -1 stop } }