Difference between revisions of "MAPINFO/Intermission definition"
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* '''background = "<texture>"[, <tile>[, "<palette>"]]''' | * '''background = "<texture>"[, <tile>[, "<palette>"]]''' | ||
:Draws the given texture as a full screen background. | :Draws the given texture as a full screen background. | ||
− | :If tile is set to 1 then the graphic will be tiled instead of stretched to full screen. An alternative palette can be set as well. {{ | + | :If tile is set to 1 then the graphic will be tiled instead of stretched to full screen. An alternative palette can be set as well. {{new}} |
* '''draw = "<texture>", <x>, <y>''' | * '''draw = "<texture>", <x>, <y>''' | ||
:Draws the given texture at the given coordinates. | :Draws the given texture at the given coordinates. | ||
* '''music = "<lump>"''' | * '''music = "<lump>"''' | ||
:Changes the music to the given track. | :Changes the music to the given track. | ||
− | |||
− | |||
− | |||
* '''time = <value>''' | * '''time = <value>''' | ||
:Gives how long the page should be displayed for. Positive values are in Doom tics, negative values are in seconds. | :Gives how long the page should be displayed for. Positive values are in Doom tics, negative values are in seconds. |
Revision as of 08:55, 12 June 2013
An intermission definition defines an ending sequence. It will appear after the standard intermission stats screen.
Block syntax
intermission name { properties }
- Defines an intermission with the given name.
Block properties
- Fader { properties }
- Defines a fading (in/out) image.
- GotoTitle {}
- Returns to the demo loop.
- Image { properties }
- Displays an image with no special properties.
- TextScreen { properties }
- Displays a message.
- VictoryStats { properties }
- Shows the victory stats screen.
Sub-block properties
These properties apply to any sub-block.
- background = "<texture>"[, <tile>[, "<palette>"]]
- Draws the given texture as a full screen background.
- If tile is set to 1 then the graphic will be tiled instead of stretched to full screen. An alternative palette can be set as well. (New from 1.4)
- draw = "<texture>", <x>, <y>
- Draws the given texture at the given coordinates.
- music = "<lump>"
- Changes the music to the given track.
- time = <value>
- Gives how long the page should be displayed for. Positive values are in Doom tics, negative values are in seconds.
Fader properties
- fadetype = <type>
- Sets the type of fade. Valid values are FadeIn or FadeOut.
TextScreen properties
- text = "<string>", ...
- Gives the text to display for this screen. Each line is a separate string.
- textalignment = <alignment>
- Gives the alignment for the text. Valid values are left, right, or center.
- textcolor = "<textcolor>"
- Gives the color for the font.
- textspeed = <value>
- Set this to 0. Will eventually indicate how fast characters are drawn on the screen.
- position = <x>, <y>
- Location on the screen where text drawing starts.