Difference between revisions of "Classes:CantaloupeAmmo"

From ECWolf Wiki
(Created page with "{{Actor| | type = Ammo | class = Feed | name = Feed | doomednum = 180 | game = Noah3D }}Classes: {{Class|Actor}} → {{Class|Inventory}} → {{Class|Ammo}} → <u...")
 
 
Line 1: Line 1:
 
{{Actor|
 
{{Actor|
 
| type = Ammo
 
| type = Ammo
| class = Feed
+
| class = CantaloupeAmmo
| name = Feed
+
| name = CantaloupeAmmo
| doomednum = 180
+
| doomednum = 191
 
| game = Noah3D
 
| game = Noah3D
 
}}[[Classes]]: {{Class|Actor}} &rarr; {{Class|Inventory}} &rarr; {{Class|Ammo}} &rarr; <u>CantaloupeAmmo</u><br>
 
}}[[Classes]]: {{Class|Actor}} &rarr; {{Class|Inventory}} &rarr; {{Class|Ammo}} &rarr; <u>CantaloupeAmmo</u><br>

Latest revision as of 00:31, 29 May 2014

Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
CantaloupeAmmo
Actor type Ammo Game MiniNoah3DLogoIcon.png
DoomEd Number 191 Class Name CantaloupeAmmo


Classes: ActorInventoryAmmoCantaloupeAmmo


Overview

Ammo for the Cantaloupe Launcher.

DECORATE Definition

actor CantaloupeAmmo : Ammo 191
{
   inventory.amount 14
   inventory.maxamount 99
   ammo.backpackamount 1
   ammo.backpackmaxamount 99
   overheadicon "TILE8:7E"
   +PLOTONAUTOMAP
   states
   {
       Spawn:
       CTLS A -1
       stop
   }
}