Difference between revisions of "Classes:BrownPlant"
From ECWolf Wiki
(Created page with "{{Actor| | type = Decoration | name = Brown Plant | class = BrownPlant | game = Wolf3D | doomednum = 44 }}Classes: {{Class|Actor}} → <u>BrownPlant</u> == Overview ==...") |
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(One intermediate revision by the same user not shown) | |||
Line 5: | Line 5: | ||
| game = Wolf3D | | game = Wolf3D | ||
| doomednum = 44 | | doomednum = 44 | ||
− | }}[[Classes]]: {{Class|Actor}} → <u>BrownPlant</u> | + | }}[[Classes]]: {{Class|Actor}} → <u>BrownPlant</u><br> |
+ | →{{Class|BrownPlant2}}<br> | ||
== Overview == | == Overview == | ||
Line 13: | Line 14: | ||
actor <u>BrownPlant</u> 44 | actor <u>BrownPlant</u> 44 | ||
{ | { | ||
− | {{property| | + | {{property|Radius}} 32 |
+{{flag|SOLID}} | +{{flag|SOLID}} | ||
states | states |
Latest revision as of 14:30, 20 February 2013
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
|
Brown Plant | |||
---|---|---|---|
Actor type | Decoration | Game | |
DoomEd Number | 44 | Class Name | BrownPlant |
Classes: Actor → BrownPlant
→BrownPlant2
Overview
A decorative brown plant.
DECORATE Definition
actor BrownPlant 44 { Radius 32 +SOLID states { Spawn: BPNT A -1 stop } }