Difference between revisions of "Classes:BareTable"
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(Created page with "{{Actor| | type = Decoration | name = Bare Table | class = BareTable | doomednum = 46 | game = Wolf3D }}Classes: {{Class|Actor}} → <u>BareTable</u><br> →{{...") |
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(One intermediate revision by one other user not shown) | |||
Line 8: | Line 8: | ||
→{{Class|MetalTable}}<br> | →{{Class|MetalTable}}<br> | ||
− | == Overview == | + | ==Overview== |
An empty wooden table without chairs. | An empty wooden table without chairs. | ||
− | == DECORATE Definition == | + | ==DECORATE Definition== |
actor <u>BareTable</u> 46 | actor <u>BareTable</u> 46 | ||
{ | { | ||
− | {{property| | + | {{property|Radius}} 32 |
+{{flag|SOLID}} | +{{flag|SOLID}} | ||
states | states |
Latest revision as of 14:59, 10 June 2018
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
|
Bare Table | |||
---|---|---|---|
Actor type | Decoration | Game | |
DoomEd Number | 46 | Class Name | BareTable |
Classes: Actor → BareTable
→MetalTable
Overview
An empty wooden table without chairs.
DECORATE Definition
actor BareTable 46 { Radius 32 +SOLID states { Spawn: TABL A -1 stop } }