Difference between revisions of "Classes:ScoreItem"
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(Created page with "{{Actor| | type = Internal | name = Score Item | class = ScoreItem }}Classes: {{Class|Actor}} → {{Class|Inventory}} → <u>ScoreItem</u><br> →{{Class|Ch...") |
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}}[[Classes]]: {{Class|Actor}} → {{Class|Inventory}} → <u>ScoreItem</u><br> | }}[[Classes]]: {{Class|Actor}} → {{Class|Inventory}} → <u>ScoreItem</u><br> | ||
→{{Class|Chalice}}<br> | →{{Class|Chalice}}<br> | ||
− | →{{Class| | + | →{{Class|ChestofJewels}}<br> |
→{{Class|Cross}}<br> | →{{Class|Cross}}<br> | ||
→{{Class|Crown}}<br> | →{{Class|Crown}}<br> |
Latest revision as of 19:41, 11 February 2013
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
|
Score Item | |||
---|---|---|---|
Actor type | Internal | Game | |
DoomEd Number | None | Class Name | ScoreItem |
Classes: Actor → Inventory → ScoreItem
→Chalice
→ChestofJewels
→Cross
→Crown
Overview
Defines a pickup which gives a certain amount of points to the player when picked up. The item does not enter the player's inventory.
DECORATE Definition
actor ScoreItem : Inventory native { +COUNTITEM inventory.amount 1 }