Difference between revisions of "Classes:GatlingGun"
From ECWolf Wiki
(Created page with "{{Actor| | type = Weapon | game = Wolf3D | name = Gatling Gun | class = GatlingGun | doomednum = 61 }}Classes: {{Class|Actor}} → {{Class|Inventory}} → {{Class|We...") |
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| class = GatlingGun | | class = GatlingGun | ||
| doomednum = 61 | | doomednum = 61 | ||
− | }}[[Classes]]: {{Class|Actor}} → {{Class|Inventory}} → {{Class|Weapon}} → <u>GatlingGun</u><br> | + | }}[[Classes]]: {{Class|Actor}} → {{Class|Inventory}} → {{Class|Weapon}} → {{Class|WolfWeapon}} → <u>GatlingGun</u><br> |
→{{Class|BlueGlatlingGun}}<br> | →{{Class|BlueGlatlingGun}}<br> | ||
Revision as of 02:53, 12 February 2013
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
|
Gatling Gun | |||
---|---|---|---|
Actor type | Weapon | Game | |
DoomEd Number | 61 | Class Name | GatlingGun |
Classes: Actor → Inventory → Weapon → WolfWeapon → GatlingGun
→BlueGlatlingGun
Overview
Rapid fire bullet weapon. The ultimate weapon in Wolfenstein 3D.
DECORATE Definition
actor GatlingGun : WolfWeapon 61 { attacksound "weapon/gatling/attack" inventory.icon "GATLGUN" inventory.pickupsound "weapon/gatling/pickup" weapon.selectionorder 700 -WEAPON.NOGRIN states { Spawn: CGUN A -1 stop Ready: CHGG A 1 A_WeaponReady loop Fire: CHGG B 3 Hold: CHGG CD 3 bright A_GunAttack CHGG E 3 A_ReFire goto Ready } }