Difference between revisions of "Classes:Gibs"
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(Created page with "{{Actor| | type = Decoration | name = Gibs | class = Gibs | doomednum = 71 | game = Wolf3D }}Classes: {{Class|Actor}} → <u>Gibs</u><br> →{{Class|Gibs2}}<br...") |
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Line 5: | Line 5: | ||
| doomednum = 71 | | doomednum = 71 | ||
| game = Wolf3D | | game = Wolf3D | ||
− | }}[[Classes]]: {{Class|Actor}} → <u>Gibs</u><br> | + | }}[[Classes]]: {{Class|Actor}} → {{Class|Inventory}} → {{Class|Health}} → <u>Gibs</u><br> |
→{{Class|Gibs2}}<br> | →{{Class|Gibs2}}<br> | ||
Line 12: | Line 12: | ||
== DECORATE Definition == | == DECORATE Definition == | ||
− | actor <u>Gibs</u> 71 | + | actor <u>Gibs</u> : {{Class|Health}} 71 |
{ | { | ||
+ | {{property|inventory.amount}} 1 | ||
+ | {{property|inventory.maxamount}} 11 | ||
+ | {{property|inventory.pickupsound}} "misc/slurpie" | ||
states | states | ||
{ | { |
Revision as of 05:40, 11 June 2013
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
|
Gibs | |||
---|---|---|---|
Actor type | Decoration | Game | |
DoomEd Number | 71 | Class Name | Gibs |
Classes: Actor → Inventory → Health → Gibs
→Gibs2
Overview
A pool of blood with a few gibs.
DECORATE Definition
actor Gibs : Health 71 { inventory.amount 1 inventory.maxamount 11 inventory.pickupsound "misc/slurpie" states { Spawn: GIBS A -1 stop } }