Difference between revisions of "Version history"

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(Created page with "__NOTOC__ == 2012 == ;1.0 September 18 :Initial release based of Wolf4SDL and ZDoom. ;1.1 December 17 :* Fixed numerous bugs. Particularly in Spear of Destiny support. :* Imp...")
 
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:* Removed deprecated properties and flags.
 
:* Removed deprecated properties and flags.
 
:* Initial implementation of free look via [[ZDoom:Y-shearing|Y-shearing]].
 
:* Initial implementation of free look via [[ZDoom:Y-shearing|Y-shearing]].
 +
;1.1.1 December 23
 +
:* Improved vanilla accuracy.
 +
:* Added user configuration variable to disable movement bobbing.
 +
 +
== 2013 ==
 +
;1.2 June 10
 +
:* Improved vanilla accuracy.
 +
:* ECWolf will attempt to reset Spear of Destiny installations which were set to play the mission packs.
 +
:* Partial ability to load Rise of the Triad data and Mac Wolfenstein data.
 +
:* Added support switches and touch plates in the fourth binary map plane. (In the format of Rise of the Triad's third map plane.)
 +
:* Support for non-64x64 floor/ceiling textures, but still limited to power of twos for speed.
 +
:* Depth fog darkness can be set per map so the menu setting was removed.
 +
:* Added [[A_Explode]], [[A_GunFlash]], and [[A_Light]] (and variants).
 +
:* Added {{property|scale}}, {{property|xscale}}, {{property|yscale}}, {{property|player.viewheight}}, {{property|player.forwardmove}}, and {{property|player.sidemove}}.
 +
:* Added {{flag|WEAPON.NOALERT}}, {{flag|WEAPON.ALWAYSGRIN}}, {{flag|INVENTORY.ALWAYSPICKUP}}, and {{flag|RANDOMIZE}}.
 +
:* Added {{class|WeaponGiver}}.
 +
:* 1600x1200 and 1920x1200 how are aspect corrected even in the menus since it can be corrected using whole numbers.
 +
:* Map translators can now include the default translator.
 +
;1.2.1 June 12
 +
:* Fixed crash when saving when no flash state was active.

Revision as of 18:33, 16 June 2013

2012

1.0 September 18
Initial release based of Wolf4SDL and ZDoom.
1.1 December 17
1.1.1 December 23
  • Improved vanilla accuracy.
  • Added user configuration variable to disable movement bobbing.

2013

1.2 June 10
  • Improved vanilla accuracy.
  • ECWolf will attempt to reset Spear of Destiny installations which were set to play the mission packs.
  • Partial ability to load Rise of the Triad data and Mac Wolfenstein data.
  • Added support switches and touch plates in the fourth binary map plane. (In the format of Rise of the Triad's third map plane.)
  • Support for non-64x64 floor/ceiling textures, but still limited to power of twos for speed.
  • Depth fog darkness can be set per map so the menu setting was removed.
  • Added A_Explode, A_GunFlash, and A_Light (and variants).
  • Added scale, xscale, yscale, player.viewheight, player.forwardmove, and player.sidemove.
  • Added WEAPON.NOALERT, WEAPON.ALWAYSGRIN, INVENTORY.ALWAYSPICKUP, and RANDOMIZE.
  • Added WeaponGiver.
  • 1600x1200 and 1920x1200 how are aspect corrected even in the menus since it can be corrected using whole numbers.
  • Map translators can now include the default translator.
1.2.1 June 12
  • Fixed crash when saving when no flash state was active.