Classes:BackpackItem
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
|
BackpackItem | |||
---|---|---|---|
Actor type | Internal | Game | |
DoomEd Number | None | Class Name | Inventory |
Classes: Actor → >Inventory → BackpackItem
→Ammo
→CustomInventory
→Health
→Key
→KeyGiver
→ScoreItem
→SpearOfDestiny
→Weapon
Overview
This is a base class which defines a Backpack, for expanding how much ammunition the player may carryactor as an inventory item. An inventory item is an actor which can be picked up by or given to the player and may be used for a variety of purposes including implementing counters.
One thing to remember is that all actors can hold inventory items, not just players.
DECORATE Definition
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
|
Inventory | |||
---|---|---|---|
Actor type | Internal | Game | |
DoomEd Number | None | Class Name | Inventory |
Classes: Actor → Inventory
→Ammo
→CustomInventory
→Health
→Key
→KeyGiver
→ScoreItem
→SpearOfDestiny
→Weapon
Overview
This is a base class which defines a Backpack, for expanding how much ammunition the player may carry at a time.
The parameters ammo.backpackamount, ammo.backpackboostamount, and ammo.backpackmaxamount in the ammunition's properties determines how much of it should be supplied upon picking up the item, how much the capacity should be increased by, and the maximum amount that may be carried after picking up a second backpack, respectively.
DECORATE Definition
actor BackpackItem : Inventory native { }