A ReFire

From ECWolf Wiki
Revision as of 18:56, 16 January 2013 by Blzut3 (talk | contribs) (Forgot that ECWolf supports Hold.)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

A_ReFire

Checks to see if the player is holding down the fire button. If so jumps to the Hold state if defined, otherwise jumps to the Fire state.