ANIMDEFS

From ECWolf Wiki
Revision as of 13:36, 2 October 2012 by Blzut3 (talk | contribs) (Created page with "ANIMDEFS allows animation to be assigned to textures. Animations can either be looping sequences, switches, or even warping. This is implemented as shared code from ZDoom, so ...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

ANIMDEFS allows animation to be assigned to textures. Animations can either be looping sequences, switches, or even warping. This is implemented as shared code from ZDoom, so see the ANIMDEFS page on the ZDoom wiki for more documentation. At this time, animated doors and camera textures are not used.