Difference between revisions of "ANIMDEFS"

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(Created page with "ANIMDEFS allows animation to be assigned to textures. Animations can either be looping sequences, switches, or even warping. This is implemented as shared code from ZDoom, so ...")
 
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Latest revision as of 13:36, 2 October 2012

ANIMDEFS allows animation to be assigned to textures. Animations can either be looping sequences, switches, or even warping. This is implemented as shared code from ZDoom, so see the ANIMDEFS page on the ZDoom wiki for more documentation. At this time, animated doors and camera textures are not used.