Difference between revisions of "A ChangeVelocity"

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(Created page with "'''A_ChangeVelocity''' (float ''x'', float ''y'', float ''z''[, int ''flags'']) Adds a given velocity vector to a projectile. Flags may be: * '''CVF_RELATIVE''' - Specifies v...")
 
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Latest revision as of 19:22, 7 November 2014

A_ChangeVelocity (float x, float y, float z[, int flags])

Adds a given velocity vector to a projectile. Flags may be:

  • CVF_RELATIVE - Specifies velocities relative to the direction of travel.
  • CVF_REPLACE - Set the absolute velocity instead of relative.