A ChangeVelocity
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Revision as of 19:22, 7 November 2014 by Blzut3 (talk | contribs) (Created page with "'''A_ChangeVelocity''' (float ''x'', float ''y'', float ''z''[, int ''flags'']) Adds a given velocity vector to a projectile. Flags may be: * '''CVF_RELATIVE''' - Specifies v...")
A_ChangeVelocity (float x, float y, float z[, int flags])
Adds a given velocity vector to a projectile. Flags may be:
- CVF_RELATIVE - Specifies velocities relative to the direction of travel.
- CVF_REPLACE - Set the absolute velocity instead of relative.