Difference between revisions of "A JumpIfCloser"
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(Created page with "'''A_JumpIfCloser''' (float ''distance'', state ''frame'') Jumps to the specified state if the calling actor's target is closer than the specified distance in units (pixels).") |
(No difference)
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Latest revision as of 03:28, 30 December 2012
A_JumpIfCloser (float distance, state frame)
Jumps to the specified state if the calling actor's target is closer than the specified distance in units (pixels).