A JumpIfCloser

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Revision as of 03:28, 30 December 2012 by Blzut3 (talk | contribs) (Created page with "'''A_JumpIfCloser''' (float ''distance'', state ''frame'') Jumps to the specified state if the calling actor's target is closer than the specified distance in units (pixels).")
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A_JumpIfCloser (float distance, state frame)

Jumps to the specified state if the calling actor's target is closer than the specified distance in units (pixels).