A SpawnItem

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Revision as of 16:07, 1 October 2012 by Blzut3 (talk | contribs) (Created page with "'''A_SpawnItem''' (string ''type''[, float ''distance''[, float ''zheight'']]) Spawns the specified actor ''type'' at the location of the calling actor. If a ''distance'' is ...")
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A_SpawnItem (string type[, float distance[, float zheight]])

Spawns the specified actor type at the location of the calling actor. If a distance is given it will be spawned that many map pixels in front of the calling actor. zheight is currently unused and should be kept at the default value of 0.