Classes:Hitler

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Revision as of 19:35, 6 January 2013 by Blzut3 (talk | contribs) (Adjustments to infotable.)
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  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
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Hitler
Actor type Monster Game MiniWolf3DLogoIcon.png
DoomEd Number None Class Name Hitler


Classes: ActorWolfensteinMonsterHitler

Overview

The final incarnation of Hitler, without decoys or battle armour. Moves quickly and fires two chainguns.

DECORATE Definition

actor Hitler: WolfensteinMonster
{
  Points 5000
  Health 500, 700, 800, 900
  Speed 1, 5
  AttackSound "hitler/attack"
  DeathSound "hitler/death"
  SeeSound "hitler/sight"
  states
  {
    Spawn:
    See:
      HTLR A 3 NOP A_Chase
      HTLR A 2
      HTLR B 1 NOP A_Chase
      HTLR C 3 NOP A_Chase
      HTLR C 2
      HTLR D 1 NOP A_Chase
      loop
    Missile:
      HTLR E 15 A_FaceTarget
      HTLR F 5 bright A_FaceTarget
      HTLR GFGF 5 bright A_WolfAttack
      HTLR F 0 bright A_WolfAttack
      goto See
    Death:
      HTLR A .5 A_Fall
      HTLR A 70 A_Scream
      HTLR H 5
      HTLR I 5 A_PlaySound("misc/slurpie")
      HTLR JKLM 5
      HTLR N -1 A_BossDeath
      stop
  }
}