Difference between revisions of "Classes:Smoke"
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(Created page with "{{Actor| | type = SFX | name = Smoke | class = Smoke | game = Wolf3D }}Classes: {{Class|Actor}} → <u>Smoke</u><br> →{{Class|ChemicalSmoke}}<br> == Overvie...") |
(No difference)
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Latest revision as of 19:56, 18 February 2013
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
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Smoke | |||
---|---|---|---|
Actor type | SFX | Game | |
DoomEd Number | None | Class Name | Smoke |
Classes: Actor → Smoke
→ChemicalSmoke
Overview
Smoke spawned by the Rocket.
DECORATE Definition
actor Smoke { states { Spawn: SMOK ABCD 1.5 stop } }