Difference between revisions of "Classes:WolfensteinMonster"

From ECWolf Wiki
m (DECORATE Definition: Linked properties and flags)
(Class Hierarchy)
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[[Classes]]: {{Class}} &rarr; <u>WolfensteinMonster</u><br>
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&ensp;&rarr;{{Class|AngelOfDeath}}<br>
 +
&ensp;&rarr;{{Class|DeathKnight}}<br>
 +
&ensp;&rarr;{{Class|Dog}}<br>
 +
&ensp;&rarr;{{Class|FakeHitler}}<br>
 +
&ensp;&rarr;{{Class|FatFace}}<br>
 +
&ensp;&rarr;{{Class|Gift}}<br>
 +
&ensp;&rarr;{{Class|Gretel}}<br>
 +
&ensp;&rarr;{{Class|Guard}}<br>
 +
&ensp;&rarr;{{Class|Hans}}<br>
 +
&ensp;&rarr;{{Class|Hitler}}<br>
 +
&ensp;&rarr;{{Class|MechaHitler}}<br>
 +
&ensp;&rarr;{{Class|Mutant}}<br>
 +
&ensp;&rarr;{{Class|Officer}}<br>
 +
&ensp;&rarr;{{Class|Schabbs}}<br>
 +
&ensp;&rarr;{{Class|Trans}}<br>
 +
&ensp;&rarr;{{Class|UberMutant}}<br>
 +
&ensp;&rarr;{{Class|Wilhelm}}<br>
 +
&ensp;&rarr;{{Class|WolfensteinSS}}
 +
 
== Overview ==
 
== Overview ==
 
This is a helper base class from which all [[A_Chase#Calling conventions|Wolfenstein-style]] monsters should inherit.  The primary purpose for this actor is to set the aggresiveness properties consistent with that of monsters which call [[A_Chase]] for every tic.
 
This is a helper base class from which all [[A_Chase#Calling conventions|Wolfenstein-style]] monsters should inherit.  The primary purpose for this actor is to set the aggresiveness properties consistent with that of monsters which call [[A_Chase]] for every tic.

Revision as of 01:16, 3 January 2013

Classes: ActorWolfensteinMonster
 →AngelOfDeath
 →DeathKnight
 →Dog
 →FakeHitler
 →FatFace
 →Gift
 →Gretel
 →Guard
 →Hans
 →Hitler
 →MechaHitler
 →Mutant
 →Officer
 →Schabbs
 →Trans
 →UberMutant
 →Wilhelm
 →WolfensteinSS

Overview

This is a helper base class from which all Wolfenstein-style monsters should inherit. The primary purpose for this actor is to set the aggresiveness properties consistent with that of monsters which call A_Chase for every tic.

DECORATE Definition

actor WolfensteinMonster
{
  missilefrequency 0.08
  minmissilechance 256
  height 64
  radius 42
  painchance 256
  meleerange 42
  MONSTER
  +ALWAYSFAST
}