Classes:WolfensteinMonster

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Revision as of 05:19, 2 January 2013 by Blzut3 (talk | contribs) (Overview: Made the description a bit more specific. If you don't inherit from this actor the monster will behave in a similar manor to ZDoom.)

Overview

This is a helper base class from which all Wolfenstein-style monsters should inherit. The primary purpose for this actor is to set the aggresiveness properties consistent with that of monsters which call A_Chase for every tic.

DECORATE Definition

actor WolfensteinMonster
{
  missilefrequency 0.08
  minmissilechance 256
  height 64
  radius 42
  painchance 256
  meleerange 42
  MONSTER
  +ALWAYSFAST
}