User contributions
From ECWolf Wiki
- 03:28, 15 May 2016 diff hist +1,722 Game data Added hashes for Corridor 7 and Operation Body Count since I happen to have those on hand at the moment. current
- 02:50, 9 October 2015 diff hist 0 m ECWolf Forgot to account for timezone when looking at first commit, should have looked at the old changelog. current
- 20:54, 2 October 2015 diff hist +440 Game data Added hashes for alternative ultimate challenge. Added GOG link.
- 04:01, 12 August 2015 diff hist +9 m Main Page →General Information
- 09:01, 18 June 2015 diff hist +57 m Game data →Obtaining game data/IWADs
- 08:58, 18 June 2015 diff hist +193 m Version history →Next version
- 08:55, 18 June 2015 diff hist +877 Version history →2015: Most likely the final changelog for 1.3.2.
- 22:58, 12 January 2015 diff hist +1,594 N Sound format Created page with "The following formats are supported for sound and music data in ECWolf. == Sampled formats == * FLAC - Free Lossless Audio Codec * OPUS - [[wikipedia:Opus (..." current
- 00:13, 10 January 2015 diff hist +746 Version history 1.3.1
- 06:32, 8 January 2015 diff hist +142 m Compile ECWolf on Linux →Dependencies
- 06:32, 8 January 2015 diff hist +145 m Compile ECWolf on Android →Dependencies
- 06:31, 8 January 2015 diff hist +142 m Compile ECWolf on Mac OS X →Dependencies current
- 08:05, 7 January 2015 diff hist +121 m Compile ECWolf on Windows →Dependencies: Provide link to prebuilt development libraries for customized SDL_mixer.
- 19:25, 7 November 2014 diff hist +72 m DECORATE →Syntax current
- 19:22, 7 November 2014 diff hist +290 N A ChangeVelocity Created page with "'''A_ChangeVelocity''' (float ''x'', float ''y'', float ''z''[, int ''flags'']) Adds a given velocity vector to a projectile. Flags may be: * '''CVF_RELATIVE''' - Specifies v..." current
- 19:19, 7 November 2014 diff hist +137 N A ScaleVelocity Created page with "'''A_ScaleVelocity''' (float ''scale'') Multiplies the velocity of a projectile by the given factor maintaining the direction of travel." current
- 19:17, 7 November 2014 diff hist +349 N A SetTics Created page with "'''A_Chase''' (float ''duration'') Modifies the duration of the calling state. This function allows for more complex expressions to be used to change the duration. For the ca..." current
- 19:15, 7 November 2014 diff hist +305 N A ZoomFactor Created page with "'''A_ZoomFactor''' (float ''zoom''[, int ''flags'']) Changes the field of view for the player relative to their normal fov (percentage). The following flags are defined: * ''..." current
- 19:10, 7 November 2014 diff hist +238 N A WeaponGrin Created page with "'''A_WeaponGrin''' Changes the status bar mug shot state to the grin state which is normally induced by picking up a weapon without {{flag|WEAPON.NOGRIN}}. This codepointer ..." current
- 19:08, 7 November 2014 diff hist +199 N A Succeed Created page with "'''A_Succeed''' This is a dummy action function in order to put a {{Class|CustomInventory}} into a successful state. This codepointer is restricted to {{Class|CustomInventor..." current