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  • | game = Wolf3D The silver key in Wolfenstein 3D.
    424 bytes (50 words) - 05:46, 11 June 2013
  • | game = Wolf3D The gold key in Wolfenstein 3D.
    414 bytes (50 words) - 05:45, 11 June 2013
  • | game = Wolf3D Basic ammo type for weapons in Wolfenstein 3D.
    710 bytes (79 words) - 14:48, 10 June 2018
  • | game = Wolf3D Standard rocket projectile for Wolfenstein 3D.
    679 bytes (70 words) - 14:22, 20 February 2013
  • | game = Wolf3D Standard melee weapon in Wolfenstein 3D.
    816 bytes (91 words) - 06:04, 24 December 2013
  • | game = Wolf3D Automatic rifle in Wolfenstein 3D.
    904 bytes (97 words) - 06:02, 24 December 2013
  • | game = Wolf3D Standard player class in Wolfenstein 3D.
    943 bytes (98 words) - 02:12, 28 May 2014
  • | game = Wolf3D Rapid fire bullet weapon. The ultimate weapon in Wolfenstein 3D.
    1,017 bytes (115 words) - 06:01, 24 December 2013
  • :* Added {{Class|WolfensteinMonster}} helper actor. :* Partial ability to load Rise of the Triad data and Mac Wolfenstein data.
    14 KB (2,094 words) - 07:38, 2 February 2023
  • | game = Wolf3D Extra life pickup in Wolfenstein 3D. Gives one life, 99 points of health, and 25 bullets.
    787 bytes (89 words) - 14:27, 11 February 2013
  • ...that is used by level editors to identify things placed in a map. In the [[DECORATE]] format specification, this value is listed at the end of an actor's de ...umbers are different from the editor numbers as defined in the Wolfenstein 3d source code and do not necessarily match. Currently no map editor supports
    627 bytes (103 words) - 18:29, 16 January 2013
  • | game = Wolf3D }}[[Classes]]: {{Class}} &rarr; {{Class|WolfensteinMonster}} &rarr; <u>Schabbs</u><br>
    1 KB (162 words) - 05:37, 11 June 2013
  • | name = Wolfenstein Weapon Base class which all weapons in Wolfenstein 3D inherit from. This provides some basic functionality common to all weapons
    1 KB (175 words) - 16:51, 29 January 2013
  • | game = Wolf3D }}[[Classes]]: {{Class}} &rarr; {{Class|WolfensteinMonster}} &rarr; <u>FakeHitler</u><br>
    1 KB (154 words) - 22:40, 16 January 2013
  • | game = Wolf3D }}[[Classes]]: {{Class}} &rarr; {{Class|WolfensteinMonster}} &rarr; <u>Hans</u><br>
    1 KB (166 words) - 19:05, 16 January 2013
  • The Universal Wolfenstein Map Format (UWMF) is a text based, extendable, specification for defining m UWMF keeps the main concepts present in vanilla Wolf3D map editing. At its core, the format still supports the idea of planes of d
    12 KB (1,851 words) - 03:54, 21 January 2023