Difference between revisions of "Classes:WolfensteinMonster"

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m (Blzut3 moved page WolfensteinMonster to Classes:WolfensteinMonster: Consistency with the ZDoom wiki. Use Template:Class when linking.)
(→‎Overview: Made the description a bit more specific. If you don't inherit from this actor the monster will behave in a similar manor to ZDoom.)
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== Overview ==
 
== Overview ==
The base class from which all enemy actors in ECWolf inherit.
+
This is a helper base class from which all [[A_Chase#Calling conventions|Wolfenstein-style]] monsters should inherit.  The primary purpose for this actor is to set the aggresiveness properties consistent with that of monsters which call [[A_Chase]] for every tic.
  
 
== DECORATE Definition ==
 
== DECORATE Definition ==

Revision as of 05:19, 2 January 2013

Overview

This is a helper base class from which all Wolfenstein-style monsters should inherit. The primary purpose for this actor is to set the aggresiveness properties consistent with that of monsters which call A_Chase for every tic.

DECORATE Definition

actor WolfensteinMonster
{
  missilefrequency 0.08
  minmissilechance 256
  height 64
  radius 42
  painchance 256
  meleerange 42
  MONSTER
  +ALWAYSFAST
}