Difference between revisions of "Classes:EnergyBall"
From ECWolf Wiki
(Created page with "{{Actor| | type = Explosive | name = Energy Ball | class = EnergyBall | game = Spear }}Classes: {{Class|Actor}} → {{Class|Spark}} → <u>EnergyBall</u><br> == Ove...") |
|||
Line 12: | Line 12: | ||
actor <u>EnergyBall</u> : {{Class|Spark}} | actor <u>EnergyBall</u> : {{Class|Spark}} | ||
{ | { | ||
− | {{property| | + | {{property|SeeSound}} "devil/attack" |
states | states | ||
{ | { |
Revision as of 14:20, 20 February 2013
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
|
Energy Ball | |||
---|---|---|---|
Actor type | Explosive | Game | |
DoomEd Number | None | Class Name | EnergyBall |
Classes: Actor → Spark → EnergyBall
Overview
Energy ball fired by the Devil Incarnate.
DECORATE Definition
actor EnergyBall : Spark { SeeSound "devil/attack" states { Spawn: EBAL ABCD 3 bright loop } }