Classes:WolfensteinMonster
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Revision as of 05:19, 2 January 2013 by Blzut3 (talk | contribs) (→Overview: Made the description a bit more specific. If you don't inherit from this actor the monster will behave in a similar manor to ZDoom.)
Overview
This is a helper base class from which all Wolfenstein-style monsters should inherit. The primary purpose for this actor is to set the aggresiveness properties consistent with that of monsters which call A_Chase for every tic.
DECORATE Definition
actor WolfensteinMonster { missilefrequency 0.08 minmissilechance 256 height 64 radius 42 painchance 256 meleerange 42 MONSTER +ALWAYSFAST }