User contributions
From ECWolf Wiki
- 15:13, 27 September 2012 diff hist +932 N Action functions Created page with "The following are code pointers for use within DECORATE. If the name of a function below matches one found in ZDoom the behavior should be simil..."
- 14:28, 27 September 2012 diff hist -1,646 DECORATE Removed outdated lists.
- 14:25, 27 September 2012 diff hist +76 m DECORATE →Syntax
- 14:23, 27 September 2012 diff hist 0 m DECORATE →Syntax
- 14:22, 27 September 2012 diff hist -14 m DECORATE →See Also
- 14:20, 27 September 2012 diff hist +731 Data Container Formats
- 14:08, 27 September 2012 diff hist +102 m DECORATE →Syntax: Updated
- 05:28, 21 May 2012 diff hist +2,605 N DECORATE Basic information dump
- 05:01, 21 May 2012 diff hist +31 Compile ECWolf on Linux Mercurial
- 04:55, 21 May 2012 diff hist +59 m Special Lumps →General Purpose Scripts
- 04:54, 21 May 2012 diff hist +141 m WL6 Maps →Syntax: Player sprite syntax current
- 20:44, 18 January 2010 diff hist +3 Data Container Formats →Name Spaces: What was I thinking?
- 00:02, 24 December 2009 diff hist +4 Data Container Formats →Name Spaces
- 00:02, 24 December 2009 diff hist +3 Special Lumps →General Purpose Scripts: For some reason I called the TEXTURES lump 'TILES'
- 00:01, 24 December 2009 diff hist +990 N TEXTURES Created page with 'The textures lump is used to define textures and map them to an indexed tile. == Defining Textures == A texture is a composition of one or more patches. At this time it is requi…'
- 23:50, 23 December 2009 diff hist +164 N Compile ECWolf on Windows Created page with 'Compiling ECWolf on Windows is very similar to compiling under Linux. Until this guide is completed please use that page for reference.'
- 23:47, 23 December 2009 diff hist +183 N Category:Special Lumps Created page with 'This is a list of pages related to the various lumps loaded by ECWolf in order to define certain behavior. See the special lumps page for more detailed informa…' current
- 23:45, 23 December 2009 diff hist +1,007 N SNDINFO Created page with 'SNDINFO is a lump used to assign certain properties to sounds. ECWolf references sounds by their logical name and not their lump name so this lump is primarily used to assign lo…'
- 03:21, 21 December 2009 diff hist +1,885 N Data Container Formats Created page with 'On top of loading the original data formats with the help of map files. ECWolf can load various other, more advanced, formats. == Format Comparison == Below is a li…'
- 02:48, 21 December 2009 diff hist +1,217 N LANGUAGE Created page with 'The language lump provides various text strings for use in game. Multiple translations can be provided in order to localize your mod. == Syntax == To begin you must select a l…' current
- 19:29, 20 December 2009 diff hist +1,122 N WL6 Maps Created page with 'ECWolf uses map files to assign names to the chunks in the various data formats used by Wolfenstein 3D. In general a mod should never have to use these scripts, but it may be ne…'
- 19:19, 20 December 2009 diff hist +274 N Special Lumps Created page with 'ECWolf uses a variety of lumps that describe various elements of gameplay. Most of the formats used by ECWolf are modeled after the ZDoom source port of Doom. == General Purpose…'
- 19:11, 20 December 2009 diff hist -167 Main Page