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ECWolf is Released 2012-09-20 14:19:35

So it has been about one month since my last post here already. I sure have been keeping myself busy (which is why it took 2 days for me to write this). Anyways, on Tuesday I released ECWolf 1.0 (although I forgot to bump the version number so it says 0.9999 in the executable, guess I'll pretend it's a homage to Doom's 0.99). Besides a few minor issues the release seems to be going about as smoothly as a 1.0 release can go. If you would like to give it a try, click the ECWolf tab on this site. If you don't have Wolf3D, the shareware version is provided on the downloads page.

There are a few things I would have liked to have up by this release, but didn't have time for. The patching utility isn't working on Windows at the moment. I have an issue with the bzip2 library symbol resolution that I can't quite figure out. Fortunately most people seem to have the correct release of Wolf3D (the one shipped on Steam, included with Return to Castle Wolfenstein, among other sources). The other issue being I didn't have time to document the mod APIs available. An observant person could likely work out most of it by studying the scripts in ecwolf.pk3, but obviously I can't expect people to be willing to do that. This is partially what happens when you schedule website maintenance within the launch window of another project!

In the mean time it should work well for playing the game. On the downloads page is a tech demo which Woolie Wool/Executor produced for the release. I think it does a good job of showing off many of the features available in the current version (it is by no means exhaustive), and it is quite fun to play as well. I believe it requires the registered version of Wolfenstein 3D to play (so the shareware data won't work).

Speaking of the website maintenance. Zandronum actually has a real website now. The only comment I have to make about the design is that it seems to look a lot better on IPS monitors. It is horribly purple on my Dad's cheap monitor, but there's not much I can do about that. (No I didn't do the artwork for the website, I just did the coding.)


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