ECWolf

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About ECWolf

Current Version: 1.3 (Announcement)Released 2014-05-26

ECWolf is an advanced source port for Wolfenstein 3D, Spear of Destiny, and Super 3D Noah's Ark based off of the Wolf4SDL code base. ECWolf pulls a substantial amount of code from ZDoom and aims to provide a wide array of mod editing capabilities without the need to modify the source code. Most importantly you will no longer need to replace entire data sets. With ECWolf you could for example add a weapon without needing to distribute every sprite in the game along with it. Mods will be neatly packaged into a single file just like they are for Doom.

For players, ECWolf provides many useful features such as better control binding, support for wide screen resolutions, and unlimited save slots. ECWolf allows you to keep all of your game data in one directory as one binary plays all supported games. Support for even more Wolfenstein engine games is planned for the future! (I know you're all waiting for Blake Stone support.) In terms of accuracy to vanilla Wolf, it is about the same as the accuracy of ZDoom to vanilla Doom.

To run through some of the highlights:

Support the developer

Wisdom Tree has graciously offered to support ECWolf by using the engine to update their game, Super 3D Noah's Ark for modern systems. The release is handled by this developer and a majority of the profits go to ECWolf. Buying a copy is an excellent way to support this project. The licensing fee I pay to Wisdom Tree is fixed so any amount added to the purchase goes to ECWolf. I'm also looking to get this greenlit on Steam.

Videos of ECWolf

Videos above may be of works in progress. If you have an ECWolf video, contact me and I'll add it to the playlist!

 

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