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S3DNA, Blake Stone, and Rise of the Triad in one bundle?! 2015-12-09 22:51:23

This is a historic moment for me. Piko Interactive got Super 3D Noah's Ark in a bundle with Blake Stone and Rise of the Triad. Get it all for $4.99 while time lasts!

For those who started thinking I was dead, full time jobs do a good time at sucking away time. An issue only made worse by relocating at the same time. I'm definitely still around and motivated to work on my various projects as time allows. I have done some experiments with ECWolf which need some cleaning up to be merged. I do appreciate the messages of concern though.

ECWolf 1.3.2 released 2015-06-19 01:47:21

As announced in the previous posting, ECWolf 1.3.2 is released technically the revision that got tagged as 1.3.2 was made a few minutes after midnight, but whatever I'll call it the 18th any how. :P

Here's the changelog for this version:

Discuss on the forum

Server migration complete + announcements 2015-05-28 22:49:21

So some of you have expressed some concern with this site going down temporarily and with the ECWolf Wiki being offline for a little while longer than that. I'm certainly happy to see that people are actually reading the wiki. This website is hosted by MancuNET and their primary server was compromised. Manc forgot that I was using PostgreSQL and didn't migrate the wiki's database. Fortunately the host was willing to put the old server back online for a moment and everything is recovered and up and running. So yes, everything is OK with me, but thanks for asking.

With that out of the way I do have an update to post. Super 3D Noah's Ark got greenlit a few weeks ago and is now approved for release. It will launch on Steam June 23rd. You don't need to wait until then to pick up a copy as Steam keys will be provided with itch.io purchases past and future. (It actually is a better deal for me if you purchase through itch.io.) It's launching with some basic Steam integration, so June 18th (original launch date before delay) will also mark the release of ECWolf 1.3.2 which is primarily a bug fix release. However, the 64-bit Windows build will switch to SDL 2.0, with 32-bit still using 1.2 for compatibility with Windows 98.

On the Mac Wolfenstein front, I still haven't figured out where I'm going to be in the near future (I just graduated from college by the way) so I haven't been heavily looking into replacing my classic Mac. I'm happy to see that people are getting very excited about the feature though, but it will be a little while before it's truly playable still.

Update June 4th: Someone listed some PowerMacs on Craigslist for a good price right as I posted this. Picked them up yesterday, so I now have a PowerMac G4 1.25GHz DP with a GeForce 4 Ti4600 and 2GB of RAM (for people that don't follow Mac hardware, I'm pretty sure this is the fastest OS9 Mac out there without third party upgrades). The other two in the picture are 1.42GHz DPs which are not able to run OS9.

I'll finally be able to test that programs actually run on OS X 10.4 as well!

Update June 11th: Valve advised us to release on the 23rd instead, so the Steam launch has been delayed.

HWE with basic ECWolf support 2015-03-27 16:47:30

Just a quick update here since Havoc informed me that HWE now includes WAD support. Making it the first Wolf3D editor with some native ECWolf support.

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