Projects
Status reflects my involvment in the project and not necessarily the status of the project itself.
| Project Name | Start/Join Date | Status |
|---|---|---|
| ACC++ | June 2nd, 2010 | Active |
| BOAS | January 11th, 2006 | Supported |
| Doomseeker | March 30th, 2009 | Active |
| ECWolf | December 7th, 2008 | Active |
| Hacx 1.2/2.0 | Unknown | Active |
| Jurassic Rift | Unknown | ? |
| Simple Doom Editor | Unknown | Cancelled |
| Skulltag | Unknown | Active |
| Strife Dialog Editor | September 28th, 2007 | EOL |
| USDC | Febuary 28th, 2010 | Supported |
| ZDoom | December 20th, 2007 | Active |
| ZDoom64 | Unknown | Active |
| ZDoom (3D Floors) | Unknown | Cancelled |
Small Utilities
Here you can find a list of various minor projects I have done. These projects include Doom mods and small utilities. If you have a problem with the utilities you can contact me by email for support.
Alternative LMPZSS Code Source
Code to compress and expand lumps compressed for PSX, Saturn, Jaguar, and probably other console versions of Doom. In my tests this code works faster than the Jaguar code when unoptimized and only a little slower when optimizations are turned on.
Unofficial Master Levels for Doom 2 Patch Win32 Binary + Source
Own a copy of the Master Levels for Doom 2 and wished they were an extra episode instead of 20 wads? Here's a program which will take those 20 wads and combine them into a wad which makes ZDoom show "Master Levels" as the 2nd episode to Doom 2. The ordering of the levels is based upon that which was used in the console versions of the Master Levels, see the readme for more details.
Although only a Windows binary is included, you can compile the utility on Linux provided you have CMake, G++, and the Qt SDK.
UnpakSource
Unpak is a small program I wrote to extract the data from Heretic II's pak files. To my knowledge it should also work with Quake, Quake II, and Hexen II. The program is distributed in source form and requires CMake and G++ to compile (only tested on Linux).