Difference between revisions of "Classes:Spark"
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(Created page with "{{Actor| | type = Explosive | name = Spark | class = Spark | game = Spear }}Classes: {{Class|Actor}} → <u>Spark</u><br> →{{Class|EnergyBall}}<br> == Overv...") |
(No difference)
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Revision as of 20:00, 18 February 2013
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
|
| Spark | |||
|---|---|---|---|
| Actor type | Explosive | Game | |
| DoomEd Number | None | Class Name | Spark |
Classes: Actor → Spark
→EnergyBall
Overview
Spark fired by the Angel of Death.
DECORATE Definition
actor Spark
{
speed 16
damage (random[MissileDamage](30, 62))
seesound "angel/attack"
PROJECTILE
states
{
Spawn:
SPRK ABCD 3 bright
loop
}
}