Classes:AngelOfDeath
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Angel of Death | |||
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Actor type | Monster | Game | |
DoomEd Number | 27 | Class Name | AngelOfDeath |
Classes: Actor → WolfensteinMonster → AngelOfDeath
→DevilIncarnate
Overview
The final boss in Spear of Destiny.
DECORATE Definition
actor AngelOfDeath : WolfensteinMonster 27 { Points 5000 Health 1450, 1550, 1650, 2000 Speed 1, 3 MissileFrequency 0.04 SeeSound "angel/sight" DeathSound "angel/death" +AMBUSH states { Spawn: ANGL A -1 NOP A_Look(0, 0, 0, 0, 360) stop See: ANGL A 5 NOP A_Chase("*", "*", CHF_BACKOFF) ANGL A 1.5 ANGL B 4 NOP A_Chase("*", "*", CHF_BACKOFF) ANGL C 5 NOP A_Chase("*", "*", CHF_BACKOFF) ANGL C 1.5 ANGL D 4 NOP A_Chase("*", "*", CHF_BACKOFF) loop Missile: ANGL E 5 A_FaceTarget ANGL F 10 A_FaceTarget ANGL E 5 A_CustomMissile("Spark") ANGL E 0 A_Jump(127, "See") ANGL E 5 A_FaceTarget ANGL F 10 A_FaceTarget ANGL E 5 A_CustomMissile("Spark") ANGL E 0 A_Jump(127, "See") ANGL E 5 A_FaceTarget ANGL F 10 A_FaceTarget ANGL E 5 A_CustomMissile("Spark") ANGL G 20 ANGL H 20 A_PlaySound("angel/breath") ANGL G 20 ANGL H 20 A_PlaySound("angel/breath") ANGL G 20 ANGL H 20 A_PlaySound("angel/breath") ANGL G 20 ANGL G 0 A_PlaySound("angel/breath") goto See Death: ANGL A .5 A_Fall ANGL A 52.5 A_Scream ANGL I 5 ANGL J 5 A_PlaySound("misc/slurpie") ANGL KLMNO 5 ANGL P -1 A_BossDeath stop } }